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- It is the 35th Millennium - The Imperium is in turmoil. Faith wars with rationality as the Ecclesiarchy and Administratum tussle for power. In disgust, the Ur-council of Nova Terra has led a fifth part of the Imperium into secession, striking out to forge a new destiny of their own. Seers speak hauntingly of the half-remembered terrors of Old Night, as warpstorm activity increases across the galaxy. The veil grows thin. Against a galaxy in flames, as mankind falls on itself, the Blood Angels stand as bulwark in the east. Even as the eyes of man turns inwards, the Angels strike out at the gathering horrors of the galaxy. - The Alien Wars begin - +++ + What are the Alien Wars? + + The Alien Wars Setting + The Alien Wars is a project that invites you to make a model (or more) that fits into the Nova Terra Interregnum of M35, a period of instability in the Imperium that saw the resurgence of Xenos threats against a divided Imperium. What is the Nova Terra Interregnum? Find out more by jumping to this post. The broad groupings are: Xenos – major and minor; the Xenos are in the ascendant across the galaxy. OrksThe orks of the Charadon Empire Eldar Saharduin Ymgarli Fomn Secessionists – Imperium Minor; those loyal to Constantium/Nova TerraThe Nova Terran Imperium Principal worlds of the Nova Terran Imperium The Frateris Constantium Old Imperials – The Greater Imperium; loyal to Ancient TerraThe Mechanicus sub-cults The Inquisition: the Chiron Cabal Astartes – Studiously neutral – mostly... This is a broad brief; intentionally so, because there's very little written about this period of 40k history. There are a few hints here and there, but it's very open for your ideas. I encourage you to think in the Rogue Trader spirit – the galaxy of the period is full of mystery and potential; and you're more free than ever to come up with something new and exciting, with every opportunity to do something that you've always wanted to do. +++ + How do I get involved? + Build your model (or models) and share it: Here in the thread – I'd love this to become a repository of people's ideas. On the + Death of a Rubricist + Facebook group On Instagram, using the #alienwars hashtag. Painted models, with a short piece of colour text (~500 words) explaining how they fit in the setting, are the gold standard. +++ [+Original first post+] +++ + Squad Raphael, Third Company + (Or, in the mannered language of Baal circa 191.M35: 'The Wards of Furiel under Lord Dahavauron, Prince of the Erelim; 3rd Strateia of the Host of the Angels of the Blood.') Sinistro a Dexter: Brother Donato (Duhael 4:12) Brother Malatesta (Durbael 2:17) Sergeant Raphael (Furiel 8:04) Brother Farnese (Shemhamphorae 1:20) Brother Barbarigo (Durbael 4:11) Sinistro a Dexter: Brother Lucian (Abacyel 3:12) Brother El-Aster (Ambriel 1:01) Brother Mephisto (Rashin Rast 2:05) Brother Thaddeus (Saditel 4:04, called the lost) Brother Engel (Narieal 4:10) +++ Wait, what? A lot of the above likely sounds like gibberish! The naming scheme above is a development of one I made up for my May You Live Forever project, the details of which can be seen here. The plan The army I'm building is a modern take on the Blood Angels Third Company army from WD139, one of the first issues I read, back when I was a nipper. This is a bit of a love letter to 40k, then and now; and combining what I think is the best of both. The originals: My interpretation so far: +++ [Original first post]
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The Anunnaki lifted up the torches, setting the land ablaze with their flare...., and turned to blackness all that had been light. The... land shattered like a... pot. All day long the South Wind blew ..., blowing fast, submerging the mountain in water, overwhelming the people like an attack. No one could see his fellow, they could not recognize each other in the torrent. The gods were frightened by the Flood..., The gods were cowering like dogs, crouching by the outer wall. -Epic of Gilgamesh Hello and thank you for taking a look. Here you will find a work in progress blog on the development of my homebrew chapter: The Iron Saints The blog will fulfill two roles: a way to record progress and development of the miniature side and serve as a test bed for background lore/development. _____________________________________________________________________________________________________________________________________________ Some Context I actually used to be quite a frequent poster on B&C back in the ancient days of 2005-2011, when I was but a young teen and had all the time in the world. Though most of my posts were in the unsanctioned and deleted RP subforum (which seems to have returned in some form now that I check!). I never fully left the hobby but put aside the models for the lore and remained in that capacity until just last year. I actually returned to the hobby, like many people, as the pandemic looked to be something that would be staying for the long run. Couped up at home with not much going on, my thoughts traveled back to Warhammer as a hobby. I never left the lore side of the universe, having been reading the horus heresy series and the great novels by Dan Abnett and ADB for years. Reading seemed much easier and healthier for my wallet than the miniature side of things, but I did feel an itch to get creative. So I took the plunge and visited my FLGS, which resulted in me leaving with a graciously free intercessor and a starter kit of paint. Last time I had picked up a brush was when I was still in 7th grade with nary a clue on how to paint or model. With this intercessor painted up, I hadn't had such engaging fun in a long while, and I knew I wanted to get back into the hobby with a more serious mindset. Things have been progressing at a nice pace, though not as rapidly as it was the tail end of 2021. I may have dove too deep and devoted too much time to the hobby, neglecting other things, so now I've found a good pace at which to work on things and not burn out. 1. One of the first models I ever painted, for a different homebrew chapter. Check my display name. 2. A test scheme using an ancient Assault on Black Reach pushfit marine. 3 & 4. Intercessors applying alternate trim and some freehand patterns on the shoulder pads, as well as weathering and scratches practice. Completed a full 10 man squad of Intercessors in this scheme. _____________________________________________________________________________________________________________________________________________ The Idea The Iron Saints are an old idea that has been kicking around in my head in some form or another for the last decade. The earliest versions of the Iron Saints were just Night Lords (but loyalist!) rip-offs, and while I had great fun with that idea it inevitably grew stale over a decade of stagnation. I decided to keep the name, because it's cool as heck, but try a subtler approach and distill core philosophies into an independent and internally consistent entity. I've so far narrowed down the themes I want to explore into a few core essentials: Cosmic Dread The Emperor as Divine Cycles & Rhythm Mesopotamian Mythos The chapter resides far out Imperial space, I'm not sure exactly where, but on the periphery of known and mapped regions. Wholly voidborne, the chapter would serve both as sworn vanguard for Explorator fleets that blindly grope against the edge of the Milky Way for signs of life and riches, and a sort of "caravan escort" for resources that are ferried back to the nearest central port for distribution. For much of their existence, the warriors exist in the darkness of space, upon ships and voidcraft encased in plasteel and ceramite. As such there is darkness, both without in the form of xenos and other "things" that cannot be explained and within the minds of these isolated warriors. The number of warriors are kept low in part due to the lack of resources to upkeep a larger codex compliant force, but also because aspirants themselves are few and far in between. Most humans found out in the depths of space not sound of mind, though in times of desperation, such considerations are a luxury... They cling to the idea of the Emperor's divinity as their only saving grace, the dim light of the Astronomicon but a smear against the void. So far from the Imperium proper do these warriors reside, beyond the edge of known space, it is inevitable that ancient beliefs morph and change to deal with the terrors that lurk just beyond the edge of night. In some fashion, beliefs return to the cradle of mankind's mythos, shorn down to their barest essentials: to know the touch of solid ground; the preciousness of water; security in both mind and body. In a realm where nothing is certain, to know stability is to know the Emperor's grace. As such, the chapter sees psykers differently from the rest of the Imperium. Indescribably rare blessings and a hint of the Emperor's divine favor. Despite the isolation, the Imperium still holds interests in far flung regions, for the Imperial war machine is insatiable, and grows ever outwards to fulfil its need to feed the industries of death. The warriors of the Iron Saints spread forth in largely independent Grand Hosts that each serve a particular role in ensuring that the edge of Imperial space remains well-guarded against the predations of enemies both external and internal. Many independent interests reside in the outer reaches, and the chapter has maintained obligations to many of them, foremost of which are the explorator fleets of the Adeptus Mechanicus. The Iron Saints maintain a strict cycle of pilgrimage to the various outposts, mining operations, and Ark Mechanicus with which they have established centuries old pacts of mutual exchange and aid, sadly amounting to paltry scraps of the already meager possessions of such isolated contingents of the Mechanicus. Existing in these conditions hearkens back to an age where Humanity itself was small and isolated upon Terra, only taking it's fledgling steps into civilization. The various warlike polities of pre-history such as the Akkadians, Sumerians, Babylonians, Assyrians, who existed in a constant state of conflict over the precious streams and farmland of the Tigris and Euphrates then serve as a wellspring of cultural influence I found to align with the above characteristics. _____________________________________________________________________________________________________________________________________________ The Models Metal Vanguard Veterans from years ago. Still need to complete the fella on the right as well as assemble and paint the sergeant who wields a power sword two handed. Brethren of Iz-Dubar. First airbrushed unit, and first time using airbrush for the main armor. One can see that th
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Good Morning all! As the Thunder Warrior journey draws to a close (for the time being, I love that army so every chace it will get more stuff added!) I've started looking at an army that has always been near and dear to my heart, but never fully acted upon. The first 40k boxed set I got 21 odd years ago was the awesome old 3rd ed Grey Hunters box of wolves from back in the day, I remeber watching the wulfen come out with the Eye of Terror campaign and all the cool armour mixing and what not the 13th great company entailed. So 30k, 13th Great Company, here we go! So only baby steps now as due to the move I haven't set up my 3d printer and am getting a mate to do the 3d prints for me. The army will be based heavily around the Fummelfinger (if you don't know him, look him up, amazing stuff) MK2 sculpts, which are already quite large to begin with, but I'm intending my wolves to have a small allied detachment of Solar Auxilia with them. Alas that Solar Auxili are based on Palatine Subjugators which are obnoxiously large, and if you didn't know, now you know, I must have my post-human warriors scaled well to their human underlings. So below I give you the first start on both a Solar Aux and a Space Wolf. For this army I'm really only going to rely on the 3d prints for the basic armour body, legs, packs arms and pads. Everything else will be 'standard' stuff as 3d printing resin is a prick to work with and I love converting stuff haha. Even though there will no doubt be some wulfen mixed into the army, maybe even just a command squad, I want these wolfs to be quite serious and dark, foreboding may be a better word, I think with the wolves it can be a very fine line between 'menacing space vikings with wolf symbology' and 'frost-ice wizard axe while riding a thunder-storm-hurricane wolf-wolf' and by god does the latter not belong in 30k (or to be honest, anywhere). The above image is just to give you an idea of the scale. While the marine is exessively larger than the old MK2 sculpt, I blame the Palantine Subjugator for the distinct increase in size! As to colouration and general vibe I found this picture on the net that perfect encapsulates 30k wolves to me: So thats where I'm leaving you today, my jobs over the course of this week is to get the hobby room set up so I can get painting and hobbying proper! I have a large wad of MK2 marines on their way from my friend as well as a heap of wolf based bits and kits to start slowly massaging into an army. I'm actually getting a bit excited to get into this project and try and put a bit of a gritty, grimdark, blanchian spin on the old space pups!
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I've always been inspired by the truescale marines on here and other sites. When me and a buddy started playing a campaign of Shadow War: Armageddon recently, it seemed like the perfect opportunity to have a crack at a few of my own. My friend Dan plays Grey Knights, with me as Night Lords Chaos Space Marines. I've been building up an VIIIth Legion army for the past 18 months now since properly getting back into the hobby. I decided that the models from my Kill Team could double up quite nicely as a Command Squad in 30K, provided I did a bit of magnetising here and there. I've posted a few pics here and there on Instagram under @gunnersberry but thought it was about time to start a proper log in the hopes of helping out anyone else who's looking for inspiration with making truescale marines, especially now that the Primaris marines are here! http://i.imgur.com/JCMOvst.jpgMeet Rakdul, my Kill Team Gunner, magnetised on both arms so he can be equipped with either an autocannon or power fist depending on if it's SW"A or a Heresy game. The torso is NL Forgeworld torso and the legs are from the Chaos Slaughterpriest that came with the first issue of the new White Dwarf a while back. http://i.imgur.com/NgdiYjG.jpg"Alpha", a lone Alpha Legionnaire who's attached himself to my Night Lords warband for some strange, undisclosed reason... I used a pair of Cataphractii legs with the Forgeworld AL parts. http://i.imgur.com/BKYHNGA.jpgRakdul and Alpha on the painting table. http://i.imgur.com/sJVX9GE.jpgClose up on Alpha. Need to go back and redo the sword.
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Hi there folks, this is going to be a log for me to post up all those small one off projects that we find ourselves constantly drawn to. There's going to be a mix of building and painting projects, maybe even some terrain too! To start off with I've got an Executioner/Judiciar from the Dark Angels, or perhaps one of their successor chapters, I'd like to hear peoples' opinions on the model, both in general and in regards to what he should have adorning his power pack. Plain: Angel: Icon: Banner: Skulls: Thanks for looking and if anyone has alternative suggestions for decoration, please suggest those too!
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the Belgian one posted a gallery image in Black Templars & Descendants
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the Belgian one posted a gallery image in Black Templars & Descendants
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From the album: Skits' WiP Stuff
Height comparison between regular marines and true-scale experiment.-
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From the album: 2020+
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From the album: 2020+
© Games Workshop
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From the album: Skits' WiP Stuff
First experiment in true-scaling marines.-
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Games Workshop, 2nd draft, 1st draft and victoria miniatures human.
moylan1993 posted a gallery image in Blood Angels & Successors
From the album: True Scale Blood Angels
1st draft showing all cast and games workshop parts. Sorry about the bluetac feet. they feet aren't coming out of the models nicely.-
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From the album: True Scale Blood Angels
1st draft showing all cast and games workshop parts. Sorry about the blue tac feet. they feet aren't coming out of the models nicely.-
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Initial steps of modifying the helmets.-
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