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  1. So between a few topics on the boards and a few too many sleepless nights with a teething baby my thoughts have been returning to the greatest of dreadnoughts the castra ferrum. The big one that started this is @Grotsmasha's brilliant upscaled grey knights and the fact that the new Saturnine termies are more or less the same size as a venerable dread. Now to get to my actual point, I'd love to see a rescale of the old box, I'd assume it would realistically be under the umbrella of the heresy given 40k's new love for the redemptor chassis but how big should it actually be? The original fluff had them created for zone mortalis operations, tight confines of cities, space hulk's and the like so would a slight leg extension be all it needs in height (obviously a big upgrade to detailing etc or just remake the forge world mk4s) Another tangient thought from this is imperial architecture must have some excessive internal volume and structural strength seen as space marines never seem to have trouble moving around. But that's a whole different thing, any thoughts would be very welcome
  2. The Shrikeborn Warband of the Night Lords Legion Commander: Stained Lord Tovach Carrow Doctrine: Precision terror strikes, aerial decapitation raids, psychological warfare “We are not monsters. We are the memory of justice, sharpened into a talon.” — Stained Lord Tovach Carrow, before the Fall of Virex Spire The Shrikeborn are a feared Night Lords warband known for their surgical terror strikes and Raptor-led aerial assaults, but unlike many of their kin, they are not wholly consumed by madness or daemonic corruption. They are led by Tovach Carrow, the Stained Lord, a warrior who bears the weight of Nostramo’s fall like a chain around his soul. Carrow is a paradox among the Night Lords: a killer who mourns, a terrorist who remembers justice. Once a noble enforcer on Nostramo before its collapse into anarchy, he has never forgiven himself for the role he played in the Legion’s descent. His warband, the Shrikeborn, reflects this duality- ruthless in execution, yet measured in purpose. They strike only military targets, avoid civilian massacres, and leave behind symbols of judgment, not chaos. The Shrikeborn descend from the skies like shadows given form; Raptors and Warp Talons screaming through the air, sowing panic and confusion. But where others revel in slaughter, Carrow’s warriors operate with cold precision, often targeting enemy commanders, psykers, or morale units to break the will of the foe before vanishing into the night. The lightning-shrouded forms of most Night Lords is absent among the Shrikeborn, their dark blue armor only adorned with the trophies of those judged and found wanting. Carrow’s title, Stained Lord, is not a boast, but a burden- a reminder of the blood on his hands, and the honor he strives to reclaim in a galaxy that has long since forgotten it. Origins and Philosophy The Shrikeborn are a splinter warband of the VIII Legion, the Night Lords, forged in the aftermath of the Horus Heresy by survivors of Nostramo’s destruction and the Legion’s fragmentation. Led by Stained Lord Tovach Carrow, a former enforcer and assault sergeant, the Shrikeborn are unique among their kin for their measured use of terror and their rejection of wanton slaughter. Where many Night Lords have descended into madness, daemonic worship, or nihilism, the Shrikeborn cling to a fractured code of honor: a belief that fear is a weapon to be wielded with precision, not indulgence. They strike from the skies with Raptors and Warp Talons, but their targets are chosen with care: command structures, psykers, oathbreakers, and those who spread false justice. Notable Engagements The Fall of Hive Virex A textbook Shrikeborn operation. Raptors under Claw Leader Narvok severed the hive’s command structure in under seven minutes. The Dirgebound followed to execute the remaining leadership. No civilian casualties were recorded—only silence and fear. The Burning of Kharon’s Reach A rogue Inquisitor had begun experimenting on captured Night Lords gene-seed. The Shrikeborn launched a retaliatory strike, eliminating the Inquisitor and his retinue. Carrow personally executed the Inquisitor in a public square, broadcasting the act across the system. The Siege of Varnak Spire A prolonged engagement against a Black Templars crusade. The Shrikeborn fought a defensive war of shadows and attrition, ultimately retreating with minimal losses after assassinating the Templar Castellan. Current Disposition: Mercenaries of the Ebon Word In the current era, the Shrikeborn operate as mercenary allies of the Ebon Word, a Word Bearers warband known for their dark sermons and loyalty to the Despoiler. Though ideologically opposed, the alliance is one of mutual utility: The Ebon Word provides access to forbidden knowledge, relics, and warp routes. The Shrikeborn offer elite strike forces capable of surgical terror raids and precision decapitation strikes. Carrow tolerates the Word Bearers’ zealotry only so far. He forbids daemonic possession within his ranks and has executed several Ebon Word cultists for attempting to “bless” his warriors. The alliance is tense, but effective, a pact of necessity, not belief. The Shrikeborn are currently deployed in the Terraic Marches, a region of blessed Imperial cathedral-worlds and hive-planets, where they serve as shock troops and assassins for the Ebon Word’s crusade against the Imperium’s domineering Ecclesiarchy. Structure and Key Figures Stained Lord Tovach Carrow – Commander and moral anchor of the warband. A figure of mournful dignity who seeks to preserve a shadow of the Legion’s original purpose. Headsman Kordesh – Master of Executions, ritual killer and enforcer of internal discipline. Flaymaster Amathys – Warp Talon leader, a warp-touched predator who retains a flicker of loyalty and lucidity. Claw Leader Navir Xikas – Chosen leader, tactician and executor of Carrow’s will. Claw Leader Sarran Narvok – Raptor commander, master of aerial terror tactics and psychological warfare. The Dirgebound – Contekar Terminator cadre, silent and relentless, deployed for final judgment. Legacy The Shrikeborn are feared not for their brutality, but for their restraint. In a galaxy of excess and madness, they are a reminder that terror can be a scalpel, not just a hammer. They are the last echo of Nostramo’s justice, twisted, bloodstained, but not yet broken.
  3. I'm working over some piece of lore for my future project and now curious what an optimal size of single entry? I'd hit 2000 words and it's like meddle of piece. What size do you prefer? I like big entries, but I don't know if other prefer the same.
  4. So there has been some rumours about BFG returning in some form, and this got me thinking about marine fleets yet again. And one thing I find peculiar, is that marine capital ships are either battle barges, which tend to be battleship sized, or strike cruisers, which are light cruiser sized. And this is a bit weird. Most common imperial ships are cruisers, yet for some reason marine fleets do not field ships of this size class at all. Why? Is there reason besides that GW did not make kit for such when they originally published BFG?
  5. □▪︎□▪︎□▪︎FILE BEGINS▪︎□▪︎□▪︎□ Maxims of the Adeptus Mechanicus In these sacred texts of the Adeptus Mechanicus, it is proclaimed that the Omnissiah's wisdom is infallible and that these holy documents are beyond reproach. Should any mortal dare to perceive a flaw within these hallowed pages, it is not the text that is at fault, but rather the observer's own flawed understanding. Such a realization marks one as a heretek, a blasphemer against the divine logic of the Machine God, and a candidate for immediate re-education—or worse!" □▪︎□▪︎□▪︎□ Admonitions Mechanae 3:16 Seek not the words of the xenos, lest they infect us with blasphemy. Warhammer 40,000: Mechanicus Aetheric Manuscripts Appendix 71 Without a Standard Model, there is naught but madness and Chaos among the stars. Warhammer 40,000: Mechanicus Amalanthians 9.41 Thus does the Enemy seek to crush our spirit, for our souls are our most potent weapon. Warhammer 40,000: Mechanicus Amarinthine Admonitions If it resembles a heretic, if it speaks like a heretic, and if it be redolent to the nose, as if like a heretic, then a heretic it will be! Warhammer 40,000: Mechanicus Amalathian Commentaries Chapter 94 We fight the foe’s battle for him, when we take his words into our hearts. Warhammer 40,000: Mechanicus Amaranthine Verses 78.12 No task that is easy is ever worthwhile. Warhammer 40,000: Mechanicus Antonine Musings 901.45 Failure is unique among sin, in that we can turn it into a virtue when it drives us to succeed. Warhammer 40,000: Mechanicus Aphorisms 7.1 There are horrors in this galaxy that only faith and steel can overcome, and that we should be grateful we shall never fully understand. Warhammer 40,000: Mechanicus Aphorisms 7.31 Grant a coward the excuse to retreat from the battlefield and he will never fight again. Warhammer 40,000: Mechanicus Aphorisms 56 Look not upon the alien, for the alien looks back. Warhammer 40,000: Mechanicus Aphorisms 94.13 The Enemy rushes to action, when our ministrations cause him fear. Warhammer 40,000: Mechanicus Aphorisms 97 If it is worth doing, it is worth doing to completion. Warhammer 40,000: Mechanicus Aphorisms of the Logic-Saints 7.91 In the presence of the xenos lies the invisible miasma of corruption. Warhammer 40,000: Mechanicus Appendix Heuristica 73.90 And we shall cast them down, that corrupt by their presence; We shall break the teeth of the xenos that would swallow us whole. Warhammer 40,000: Mechanicus Armageddon Verses 13.90 They need not rend us with their blades. They have but to make us witness them, and thereby can we fall. Warhammer 40,000: Mechanicus Avelornians 5.91 Fragile indeed are the tools of the righteous. Warhammer 40,000: Mechanicus Cannot unless you Canticle v.34 The only will of the Machine Spirit is that of the Omnissian technologies, for the Xenos will deceive you and tempt you, but you will not falter, for you are a Priest. Warhammer 40,000: Mechanicus Canticles Borealis 6.15 Inefficiency is a slope whereupon one slides ever downwards, by degrees, until one reaches the nadir unknowing. Warhammer 40,000: Mechanicus Canticles Flamminia 713 When we muse on the works of the enemy, we invite him into our minds. Warhammer 40,000: Mechanicus Canticles Logica 6.41 Where corruption remains, men will fall. Warhammer 40,000: Mechanicus Canticles of Gethsemenoth Line 87 Let the weaker in mind follow the words of the strong! Warhammer 40,000: Mechanicus Canticles of Mars 79.12 Rejoice. Give thanks. For we are but one step now from triumph. Warhammer 40,000: Mechanicus Canticles of Rousing - excerpt Let chime ring out! Part the veil of circuit and gear. For now is the hour of motion. Warhammer 40,000: Darktide - Commodore's Vestures item: Perpetuum Mechanicus Castigations 17.4 Thus are the wages of those who delve too deep. Warhammer 40,000: Mechanicus Catechism of the Autoculus of Mars - excerpt Toll the Great Bell Once! Pull the Lever forward to engage the Piston and Pump... Toll the Great Bell Twice! With push of Button fire the Engine And spark Turbine into life... Toll the Great Bell Thrice! Sing Praise to the God of All Machines! Warhammer 40,000 4th Edition Rulebook, Introduction Chant for the Prevention of Malfunction May your weapon be guarded against malfunction, As your soul is guarded from impurity. The Machine God watches over you. Unleash the weapons of war. Unleash the Deathdealer. Imperial Armour - Imperial Vehicles for Warhammer 40,000, pg. 17 Codex Fulminatus 83.12 Show caution and scorn in all things. Warhammer 40,000: Mechanicus Cognis Amalathian 5.89 A Tech-Priest eschews the illogicality of fear, the unbalanced equation of doubt, the broken circuit of failure. Warhammer 40,000: Mechanicus Collected Logic-Psalms 31.3 And lo, shall Your holy steel be as armour around our souls, and shall Your wisdom guide our hands. No spear nor barb of the enemy shall trouble our flesh of iron. Let the will of Mars be done! Warhammer 40,000: Mechanicus Colloquialisms Minor Chapter 51 It’s not work if you enjoy it. Warhammer 40,000: Mechanicus Colloquialisms of Metalica Chapter 52 Enough fire in the right place can solve any problem. Warhammer 40,000: Mechanicus Conceptua Comprehensis Verse 329 Blessed is he who, in death, does his duty. Warhammer 40,000: Mechanicus Confessions of Logic-Saint Levistian There can be no forgiveness now. No penitence that will satisfy my sin. Warhammer 40,000: Mechanicus Contemplations Hagiographica Death itself is scarcely an excuse for the sin of duty undone. Warhammer 40,000: Mechanicus Epigrams of Saint Eukelsis 3.89 Protect the shield of the mind, and the body will be shielded thereby. Warhammer 40,000: Mechanicus Epigraphs Macrologica Psalm 105 Wheresoever the blasphemer writes, obliterate. Warhammer 40,000: Mechanicus Eukelkisians 60.24 Men fuelled by the righteousness of their purpose can achieve what armies cannot. Warhammer 40,000: Mechanicus Exaltations 49 The Lord of Mars is with us in the dark, even if thou knowest it not. Warhammer 40,000: Mechanicus Exhortationes Principiis Titannorum, Divisio Militaris We are all but a weapon in the right hand of the Emperor. Adeptus Titanicus (game) rulebook, pg.21 Ferro-Dictates 53.12 Not all data should be acquired. Warhammer 40,000: Mechanicus Formulae Technologia Verses 4-27 Cursed be silence, when the Omnissiah’s word should ring out. Warhammer 40,000: Mechanicus Gathalamorians 6.13 And endeavour is its own reward. Warhammer 40,000: Mechanicus Gathalamorians 9.41 When the final analysis is fully calculated, all equations balance against righteous annihilation. Warhammer 40,000: Mechanicus Gathalamorians 45.7 Above bullets, above blades, care for your soul above all. Warhammer 40,000: Mechanicus Gathalamorians 60.41 He who prosecutes the alien with zeal, is the ally of Mankind. Warhammer 40,000: Mechanicus Gathalamorians 71.6 By Flame Shall The Unclean Be Made Clean, By Fire Shall The Unholy Be Made Holy. Warhammer 40,000: Mechanicus Gathalamorians 71.30 Even in the deepest darkness, give devotion to the Omnissiah, for there He is needed the most. Warhammer 40,000: Mechanicus Gathalamorians 94.3 Be thou wary of the works of the alien, for their presence is poison and their every word deceit. Warhammer 40,000: Mechanicus Gathalamorians 97.14 He who aids the blasphemer, even through ignorance, has the blood of the faithful upon his hands! Warhammer 40,000: Mechanicus Gathalamorians 714.5 Obliterate his words, cut out his tongue, put to fire all wrought by his hand, and the heretic shall cease to exist. Warhammer 40,000: Mechanicus Hagiographies of Saint Regulavis 91.12 Purification is the prelude to annihilation. Warhammer 40,000: Mechanicus Hagiography of Thor 14.91 He who sows doubt is as blameful as he who sheds blood. Warhammer 40,000: Mechanicus Helfirian Recollections Chapter 571 When the enemy begs for destruction, do not let him go hungry. Warhammer 40,000: Mechanicus Hymn of Reforging Thus do we invoke the Machine God. Thus do we make whole that which was sundered. Codex: Space Marines (5th Edition), pg. 71 Jovian Commentaries Chapter 59 The tree of heresy persists were its roots be not torn up. Warhammer 40,000: Mechanicus Jovian Ministrations 61.90 When the heretic is silenced, it is as if his weapons and tools are stripped from him, he is left impotent and weak. Warhammer 40,000: Mechanicus Jovian Tutelage 56.41 It is a rare man whose faith survives the failings of his superiors. Warhammer 40,000: Mechanicus Kalemnan Orations 5.25 The sweet incense of faith conquers the toxic stench of corruption. Warhammer 40,000: Mechanicus Keraptic Inscriptions Chapter 15 Wheresoever the sacred man tread, led it be made pure, or say he is not sacred. Warhammer 40,000: Mechanicus Kryptmann Verses 11-13 Ware the script of the enemy! For writ into its lies are the seeds of corruption. Warhammer 40,000: Mechanicus Levistians 7.14 Bleak be the prospects, when the black wind of heresy blows. Warhammer 40,000: Mechanicus Levistians 9.22 Knowledge will ever be a blessing and a curse. Warhammer 40,000: Mechanicus Life of Archmagos Borasis Appendix 9 Our only objective should be death to the alien and all his works. All else is deviance from the Omnissiah Creed. Warhammer 40,000: Mechanicus Life of Fabricator General Kane 56.90 Annihilation. Not exile, submission or subjugation. For the xenos, only annihilation. Warhammer 40,000: Mechanicus Life of Macharius 23.19 Then into the teeth of the enemy we shall stride. Warhammer 40,000: Mechanicus Life of Saint Dacianus Chapter 60 Give thanks only that the enemy has fallen. Care not for his motives, nor for the promise of his teachings. Define him solely by his death, and the gains Mankind makes thereby. Warhammer 40,000: Mechanicus Life of Saint Hermeticus 5.23 Faith is light, and where it burns, there is no night. Warhammer 40,000: Mechanicus Linguis Fulminatus Chapter 7 Improvisation is rarely to be welcomed, and then only when the Omnissiah’s will demands it. Warhammer 40,000: Mechanicus Lives of Gyarados 73.60 If it has not a head to sever, cut out the heart. Warhammer 40,000: Mechanicus Logistae Septimus 21.4 The circuits are complete. The engine of fate is primed. One turn of the cog remains, and the grand machine shall fulfil its purpose. Warhammer 40,000: Mechanicus Lord of the Engines, 16th Tome, Verse 2001 And when at last he came upon the vehicle, he perceived the distress of the engine therein and forthwith struck the rune and it was good. Thereupon the engine ignited and was filled with strength... Warhammer 40,000 Compendium, pg. 131 Macharians 16.4 Watch your brother, for his sin of heresy is thy sin of tolerance. Warhammer 40,000: Mechanicus Macharian Axioms Line 918 The wilful child is as the maddened steed: when it is let off its leash, it is lost. Warhammer 40,000: Mechanicus Macharian Commentaries Chapter 71 As we purify the ground beneath their feet, they shall find no shelter! Warhammer 40,000: Mechanicus Macharian Commentaries 73.5 Seek profane knowledge, and find profane fates. Warhammer 40,000: Mechanicus Macharian Duologues Chapter 61 Let the foe blunt their blades against our resolve. They will be ash and memories soon enough. Warhammer 40,000: Mechanicus Macharian Notions Chapter 4113 Better safe and ignorant, than rueing the means of our downfall. Warhammer 40,000: Mechanicus Malchadorian Insights 17.4 First comes knowledge of destruction, then its execution. Warhammer 40,000: Mechanicus Maxims Metalica 76.12 From such small heresies are great apostasies made. Warhammer 40,000: Mechanicus Maxims of Amalanth 5.12 Beware the deviance of thine own tools, for the Enemy finds his entrance thereby. Warhammer 40,000: Mechanicus Meditations Logicae Verse 619 How dim the sacred light burns when the unholy darkness loometh all about. Warhammer 40,000: Mechanicus Meditations on the Superlogicae Verse 971 When the corruption of the unholy becomes manifest to our senses, a far greater corruption lies unseen. Warhammer 40,000: Mechanicus Memoirs of Saint Hestios 5.25 Blessed is that life that, in its ending, forgives a lifetime of sin. Warhammer 40,000: Mechanicus Mensis Hagiographica Appendix 91 Thus does Mankind fail. Not in knowing betrayal, but in the silent sin of duty neglected. Warhammer 40,000: Mechanicus Neodogmatics 71.90 If His Will be done, let it be done quickly. Warhammer 40,000: Mechanicus Observations on the Tech-Cosmos Verse 68 We are derelict in our duty whenever we allow corruption to plague the minds of good men. Warhammer 40,000: Mechanicus Opus Fulminata The Omnissiah demands the stain of the xenos be deleted. Where it remains, the Omnissiah rages. Warhammer 40,000: Mechanicus Principae Logica 22.4 Let His word be exalted to the eleventh degree. Warhammer 40,000: Mechanicus Psalms Hermeticus 46 The xenos must be purged, for the stars are humanity’s birthright. Warhammer 40,000: Mechanicus Quaestos Mechanicor 5.21 From the mouths of heretics emit naught but foul vapours. Cut out the tongue and be clean. Warhammer 40,000: Mechanicus Recollections of Inquisitor Brand Chapter 87 Of all creations most foul I beheld the Lord of All and knew that I was dead. Warhammer 40,000: Mechanicus Recollections of Saint Hesperis Volume 17 I beheld the babel of the enemy’s tongues, and I was overwhelmed by a wall of heresy. Warhammer 40,000: Mechanicus Revelations of Titan 18.12 The enemy shall take what we give him, and reap a harvest behind our backs besides, until whole worlds are lost to our sight. Warhammer 40,000: Mechanicus Runic Mechanics - An Introduction The beast of metal endures longer than the flesh of men. Those that tend the beasts of metal must labour long to learn its ways, for a single beast must suffer the mastership of many men until ready to shed its vorpal coils. Those that seek apprenticeship must attended closely to the runes of mobilisation, the rites of maintenance, and the words-of-power that describe the parts of a beast. Nor must they neglect the tutelage of the Adeptus Prefects, nor the casting of the proper roboscopes. Warhammer 40,000: Rogue Trader, pg. 118 Runic Spaceflight - An Introduction; Naval Flight Manual W110E Strike the first rune upon the engine's casing employing the chosen wrench. Its tip should be anointed with the oil of engineering using the proper incantation when the auspices are correct. Strike the second rune upon the engine's casing employing the arc-tip of the power-driver. If the second rune is not good, a third rune may be struck in like manner to the first. This is done according to the true ritual laid down by Scotti the Enginseer. A libation should be offered. If this sequence is properly observed the engines may be brought to full activation by depressing the large panel marked "ON". Warhammer 40,000: Rogue Trader, pg. 98 Saturnine Verses 81.4 The loose tongues of our soldiers are as guns in the hands of our enemies. Warhammer 40,000: Mechanicus Sayings of Archmagos Cortiko Verse 58 Prayer has power, but I cannot deny fire does, too. Warhammer 40,000: Mechanicus Sayings of the Archmagi Appendix 4 Such sweet music is the chatter of binary, that has no tongue to lie. Warhammer 40,000: Mechanicus Sayings of the Princeps 65.4 When thou desirest to discourse purely, use binary. Warhammer 40,000: Mechanicus Scripture of the Taloned Cog v.09 p.3 Wary of those that wonder. Warhammer 40,000: Mechanicus Selucian Aphorisms Verse 539 Sometimes the weak limb must be amputated before the whole body withers. Warhammer 40,000: Mechanicus Text of the Oiled Cog v.12 One can verge from the Standard Form, but one must always retain their humanity, or be lost to the Men of Iron and their ways. Warhammer 40,000: Mechanicus The Book of Five Runes When uttering the incantation, mark well that the rod is upon and not within the intake. The second incantation should not be uttered until all the fumes have come forth, then the way shall be clear for the sacred words to penetrate unto the heart of the engine. If the mounting be hot say the third rune, if it be cold the fourth rune is more appropriate. For then the wrath of the engine will be aroused... Warhammer 40,000 Compendium, pg. 131 The Life of Fabricator General Heuristicus VII An opportunity wasted is a sin preserved. Warhammer 40,000: Mechanicus The Life of Uriah Jacobus 8.31 When the enemy offers open battle, take it, and make it his final mistake. Warhammer 40,000: Mechanicus The Litany of Ignition The soul of the Machine God surrounds thee. The power of the Machine God invests thee. The hate of the Machine God drives thee. The Machine God endows thee with life. Live! White Dwarf 67 (2015), pg. 27 The Lives of the Logic-Saints Psalm 61 Even In Death, Our Duty Is Not Complete. Warhammer 40,000: Mechanicus The Prima Incubatorta, rite of Titan Awakening The will of the Emperor is done. As the blood of the slain is laid upon you so may you lay the enemy’s blood at the feet of the Emperor. Lay blood at the Emperor's feet. As the rune of protection is inscribed upon you so may the litanies of protection ward your soul. May your soul be guarded from impurity. As the warriors within you guide your weapons, may you in your turn, guide their lives. Stand true against the trials of war. Epic 40,000 Magazine Issue 7, pg. 10 Themiscyran Manuscripts Verse 619 What the enemy built, let it be made asunder, for to us it will be as a house of sand and knives. Warhammer 40,000: Mechanicus Verses Fulminatus 59.31 The broken in body can blame the bullet or the sword, but the broken in mind have all creation to curse. Warhammer 40,000: Mechanicus Verses Macrologica 17.4 The only logical response to the presence of the xenos, is hatred. Warhammer 40,000: Mechanicus Ferrarch Asklepian To every problem, a solution lies in the application of tech-lore. Warhammer 40,000: Mechanicus Magos Aubrey Bessemer The Tech-Priest tends his flock of Chimeras and lasguns as surely as his priestly brethren from the Ecclesiarchy tend the souls of their Guardsmen, and his ministrations are no less important to the continued success of the numerous campaigns of the Imperial Guard. Only War: Core Rulebook, pg. 98 Archmagos Ultima Cryol In ancient times, men built wonders, laid claim to the stars and sought to better themselves for the good of all. But we are much wiser now. - "Speculations On Pre-Imperial History" Dark Adeptus (Novel) - Chapter 18 From the foundation charter of the Death Bolts... And the name of the Order shall be the Death Bolts, and their Forge World shall be Esteban VII. The Colours of the Death Bolts shall be red over gold. Their banner shall be quartered, gold against chequered blue and silver, bounded red. Their badge shall be a crossbow bolt ordinary, over an inverse triangle gold. The Grand Master of their founding shall be Maxen Vledig, and their motto shall be "nemo mea poena effugit" - None may escape my vengeance. Adeptus Titanicus (game) rulebook, pg.42 Fabricator-General Explicatus By acuteness of mind shall we find victory. Warhammer 40,000: Mechanicus Technomagos Gaelos The universe is not like a puzzle-box that you can take apart and put back together again and so solve its secrets. It is a shifting uncertain thing which changes as you consider it, which is changed by the very act of observation. A powerful man is not a man who dissects the universe like a puzzle-box, examining it piece by piece and measuring each piece with scientific precision. A powerful man has only to look upon the universe to change it. Codex Imperialis, pg. 44 Binary Hierarch Gethsemorr The weak in mind will seek to understand the xenos. The strong in mind will destroy them, and bless their ignorance. Warhammer 40,000: Mechanicus Archmagos Veneratus Haelon Hark not the alien's words, lest ye unknowingly repeat them. Warhammer 40,000: Mechanicus Archmagos Veneratus Hieraticus Let the stench of corruption be swept aside by the sweet winds of faith. Warhammer 40,000: Mechanicus Hieronymus, High Magos and Arch-heretic of Artemia Majoris (was terminated on request of Fabricator-General) The best way of improving a gun is to improve its ammunition. Imperial Armour Volume One - Imperial Guard and Imperial Navy, pg. 204 Fabricator-General Isotor Through the application of knowledge can great destruction arise… Warhammer 40,000: Mechanicus Fabricator-General Jaegaron All shall be darkness, all shall be madness, for everything will be known and nothing forbidden. Warhammer 40,000: Mechanicus Haran Jaxx – De Bellis Titanicus, attributed The arming of Titans must, by necessity, always be a compromise. To gain long range you must sacrifice firepower, and vice versa. You must approach this decision at two levels. Firstly the level of the individual Titan. Consider carefully what it must achieve and how its armament will affect its ability to fulfil its objective. Secondly, the level of the force itself: this may be the Legion as a whole or a battle group on a particular mission. Never forget that a Titan force is a team - a single body, and may have specialised members designed for specific tasks. Meditate on the subject if you feel the need, or consult the Imperial Tarot. The decision is important, so do not take it lightly. Adeptus Titanicus Rulebook, pg. 38 Tech-Priest Jung, Forge World Gehenna Our enemies may rest but rust never sleeps. Imperial Armour - Imperial Vehicles for Warhammer 40,000, pg. 59 Fabricator General Kane You may say, it is impossible for a man to become like the Machine. And I would reply, that only the smallest mind strives to comprehend its limits. Dark Adeptus (Novel), Ch. 2, pg. 19 The spirit of Ramus Macabee speaking to Ervin Hekate There's no turning back... Triumph or oblivion. Titan: God-Machine (Graphic Novel), ca. pg. 16 Malcador The foe of reason builds monuments to his madness, and reveals himself thereby. Warhammer 40,000: Mechanicus Garba Mojaro, Prefectus of Adeptus Mechanicus A man may die yet still endure if his work enters the greater work. Time is carried upon a current incepted by forgotten deeds. Events of great moment are but the culmination of a single carefully placed thought. As all men must thank progenitors obscured by the past so we must endure the present that those who come after may continue the greater work. - The Chime of Eons Warhammer 40,000: Rogue Trader, pg.143 Technographer Adar Millez Take care with that! We have not fully ascertained its function, and the ticking is accelerating. Dark Heresy: The Lathe Worlds, pg. 69 Archmagos Nerovian Less exalted minds might waver to learn the secrets of the xenos. But we are stronger. We are better. Warhammer 40,000: Mechanicus Fabricator-General Plutonis The eyes of the Omnissiah are ever upon us. Warhammer 40,000: Mechanicus Grand Master Thordun Ranxey, Death Bolts The supporting fire of one's brethren is always a comfort. Provided it doesn't hit oneself. Adeptus Titanicus Rulebook, pg. 28 Tech-Acquisitor Scaevola, Statement of Purpose: To perceive the grander picture, to strive to acquire and understand for the benefit of all mankind. Warhammer 40,000: Mechanicus Fabricator-General Sin-Cosinius Obey the Standard Model, or obey the laws of death. Warhammer 40,000: Mechanicus The last words of Magos Varnak We cannot live through this. Mankind cannot live through this. In a single day they have covered the surface of this planet with a flood of living blades and needle-fanged mouths. Kill one and ten take its place. If they are truly without number then our race is doomed to a violent death before every shred of our civilization is scoured away by a force more voracious than the fires of hell themselves! Death! By the Machine God, Death is here! Codex: Tyranids (4th Edition), pg. 25 Legio Victorum Motto For the alien, nothing. Third War For Armageddon - Imperial Forces: The Legio Victorum Techpriest Yaffel - from his own book Soylens Viridians for the Machine-Spirit [Note 1] The Omnissiah directs our footsteps along the path of knowledge. The Emperor's Finest (Novel), Ch. 8, pg. 118 Adept Koriel Zeth, Forge Mistress It is my great regret that we live in an age that is proud of machines that think and suspicious of people who try to. Mechanicum (Novel), Ch. 1.07, pg. 139 □▪︎□▪︎□▪︎//ERROR: CANNOT FIND: TECH ADEPT "ANONYMOUS"// FURTHER INVESTIGATION REQUIRED//CITATION+NEEDED//▪︎□▪︎□▪︎□ Anonymous Know thy Enemy, to Know Thyself: In each society there is a classification that is mirrored in another society… Warhammer 40,000: Mechanicus Anonymous Blessed is the mind too small for doubt. Warhammer 40,000: Mechanicus Anonymous [Error] Damn not found. Warhammer 40,000: Mechanicus Anonymous Blessed is the ignorance that wise men choose for themselves. Warhammer 40,000: Mechanicus Anonymous Deny the enemy his works and means, then deny to him his life. Warhammer 40,000: Mechanicus Anonymous Fury has its uses. Warhammer 40,000: Mechanicus Anonymous Let knowledge serve only man, and let that which does not remain in Warhammer 40,000: Mechanicus Anonymous Behold thou corruption, and unthinking, end it. Warhammer 40,000: Mechanicus Anonymous The Priesthood of Mars maintain our Emperor's throne. Thusly do they underpin the Imperium entire. Warhammer 40,000 5th Edition Rulebook, pg. 110 Anonymous Better to self-destruct than acquiesce. Imperial Armour Volume Two - Space Marines and Forces of the Inquisition, pg. 124 Anonymous Big guns never tire. Imperial Armour Volume One - Imperial Guard and Imperial Navy, pg. 98 Anonymous Blessed are the Gun Makers. Warhammer 40,000: 4th Edition Rulebook ■▪︎■▪︎■▪︎FABRICATOR-GENERAL APPROVAL REQUIRED FOR FURTHER DEVELOPMENT ▪︎■▪︎■▪︎■
  6. □▪︎□▪︎□▪︎FILE BEGINS▪︎□▪︎□▪︎□ Maxims of the Adeptus Mechanicus In these sacred texts of the Adeptus Mechanicus, it is proclaimed that the Omnissiah's wisdom is infallible and that these holy documents are beyond reproach. Should any mortal dare to perceive a flaw within these hallowed pages, it is not the text that is at fault, but rather the observer's own flawed understanding. Such a realization marks one as a heretek, a blasphemer against the divine logic of the Machine God, and a candidate for immediate re-education—or worse!" □▪︎□▪︎□▪︎□ Admonitions Mechanae 3:16 Seek not the words of the xenos, lest they infect us with blasphemy. Warhammer 40,000: Mechanicus Aetheric Manuscripts Appendix 71 Without a Standard Model, there is naught but madness and Chaos among the stars. Warhammer 40,000: Mechanicus Amalanthians 9.41 Thus does the Enemy seek to crush our spirit, for our souls are our most potent weapon. Warhammer 40,000: Mechanicus Amarinthine Admonitions If it resembles a heretic, if it speaks like a heretic, and if it be redolent to the nose, as if like a heretic, then a heretic it will be! Warhammer 40,000: Mechanicus Amalathian Commentaries Chapter 94 We fight the foe’s battle for him, when we take his words into our hearts. Warhammer 40,000: Mechanicus Amaranthine Verses 78.12 No task that is easy is ever worthwhile. Warhammer 40,000: Mechanicus Antonine Musings 901.45 Failure is unique among sin, in that we can turn it into a virtue when it drives us to succeed. Warhammer 40,000: Mechanicus Aphorisms 7.1 There are horrors in this galaxy that only faith and steel can overcome, and that we should be grateful we shall never fully understand. Warhammer 40,000: Mechanicus Aphorisms 7.31 Grant a coward the excuse to retreat from the battlefield and he will never fight again. Warhammer 40,000: Mechanicus Aphorisms 56 Look not upon the alien, for the alien looks back. Warhammer 40,000: Mechanicus Aphorisms 94.13 The Enemy rushes to action, when our ministrations cause him fear. Warhammer 40,000: Mechanicus Aphorisms 97 If it is worth doing, it is worth doing to completion. Warhammer 40,000: Mechanicus Aphorisms of the Logic-Saints 7.91 In the presence of the xenos lies the invisible miasma of corruption. Warhammer 40,000: Mechanicus Appendix Heuristica 73.90 And we shall cast them down, that corrupt by their presence; We shall break the teeth of the xenos that would swallow us whole. Warhammer 40,000: Mechanicus Armageddon Verses 13.90 They need not rend us with their blades. They have but to make us witness them, and thereby can we fall. Warhammer 40,000: Mechanicus Avelornians 5.91 Fragile indeed are the tools of the righteous. Warhammer 40,000: Mechanicus Cannot unless you Canticle v.34 The only will of the Machine Spirit is that of the Omnissian technologies, for the Xenos will deceive you and tempt you, but you will not falter, for you are a Priest. Warhammer 40,000: Mechanicus Canticles Borealis 6.15 Inefficiency is a slope whereupon one slides ever downwards, by degrees, until one reaches the nadir unknowing. Warhammer 40,000: Mechanicus Canticles Flamminia 713 When we muse on the works of the enemy, we invite him into our minds. Warhammer 40,000: Mechanicus Canticles Logica 6.41 Where corruption remains, men will fall. Warhammer 40,000: Mechanicus Canticles of Gethsemenoth Line 87 Let the weaker in mind follow the words of the strong! Warhammer 40,000: Mechanicus Canticles of Mars 79.12 Rejoice. Give thanks. For we are but one step now from triumph. Warhammer 40,000: Mechanicus Canticles of Rousing - excerpt Let chime ring out! Part the veil of circuit and gear. For now is the hour of motion. Warhammer 40,000: Darktide - Commodore's Vestures item: Perpetuum Mechanicus Castigations 17.4 Thus are the wages of those who delve too deep. Warhammer 40,000: Mechanicus Catechism of the Autoculus of Mars - excerpt Toll the Great Bell Once! Pull the Lever forward to engage the Piston and Pump... Toll the Great Bell Twice! With push of Button fire the Engine And spark Turbine into life... Toll the Great Bell Thrice! Sing Praise to the God of All Machines! Warhammer 40,000 4th Edition Rulebook, Introduction Chant for the Prevention of Malfunction May your weapon be guarded against malfunction, As your soul is guarded from impurity. The Machine God watches over you. Unleash the weapons of war. Unleash the Deathdealer. Imperial Armour - Imperial Vehicles for Warhammer 40,000, pg. 17 Codex Fulminatus 83.12 Show caution and scorn in all things. Warhammer 40,000: Mechanicus Cognis Amalathian 5.89 A Tech-Priest eschews the illogicality of fear, the unbalanced equation of doubt, the broken circuit of failure. Warhammer 40,000: Mechanicus Collected Logic-Psalms 31.3 And lo, shall Your holy steel be as armour around our souls, and shall Your wisdom guide our hands. No spear nor barb of the enemy shall trouble our flesh of iron. Let the will of Mars be done! Warhammer 40,000: Mechanicus Colloquialisms Minor Chapter 51 It’s not work if you enjoy it. Warhammer 40,000: Mechanicus Colloquialisms of Metalica Chapter 52 Enough fire in the right place can solve any problem. Warhammer 40,000: Mechanicus Conceptua Comprehensis Verse 329 Blessed is he who, in death, does his duty. Warhammer 40,000: Mechanicus Confessions of Logic-Saint Levistian There can be no forgiveness now. No penitence that will satisfy my sin. Warhammer 40,000: Mechanicus Contemplations Hagiographica Death itself is scarcely an excuse for the sin of duty undone. Warhammer 40,000: Mechanicus Epigrams of Saint Eukelsis 3.89 Protect the shield of the mind, and the body will be shielded thereby. Warhammer 40,000: Mechanicus Epigraphs Macrologica Psalm 105 Wheresoever the blasphemer writes, obliterate. Warhammer 40,000: Mechanicus Eukelkisians 60.24 Men fuelled by the righteousness of their purpose can achieve what armies cannot. Warhammer 40,000: Mechanicus Exaltations 49 The Lord of Mars is with us in the dark, even if thou knowest it not. Warhammer 40,000: Mechanicus Exhortationes Principiis Titannorum, Divisio Militaris We are all but a weapon in the right hand of the Emperor. Adeptus Titanicus (game) rulebook, pg.21 Ferro-Dictates 53.12 Not all data should be acquired. Warhammer 40,000: Mechanicus Formulae Technologia Verses 4-27 Cursed be silence, when the Omnissiah’s word should ring out. Warhammer 40,000: Mechanicus Gathalamorians 6.13 And endeavour is its own reward. Warhammer 40,000: Mechanicus Gathalamorians 9.41 When the final analysis is fully calculated, all equations balance against righteous annihilation. Warhammer 40,000: Mechanicus Gathalamorians 45.7 Above bullets, above blades, care for your soul above all. Warhammer 40,000: Mechanicus Gathalamorians 60.41 He who prosecutes the alien with zeal, is the ally of Mankind. Warhammer 40,000: Mechanicus Gathalamorians 71.6 By Flame Shall The Unclean Be Made Clean, By Fire Shall The Unholy Be Made Holy. Warhammer 40,000: Mechanicus Gathalamorians 71.30 Even in the deepest darkness, give devotion to the Omnissiah, for there He is needed the most. Warhammer 40,000: Mechanicus Gathalamorians 94.3 Be thou wary of the works of the alien, for their presence is poison and their every word deceit. Warhammer 40,000: Mechanicus Gathalamorians 97.14 He who aids the blasphemer, even through ignorance, has the blood of the faithful upon his hands! Warhammer 40,000: Mechanicus Gathalamorians 714.5 Obliterate his words, cut out his tongue, put to fire all wrought by his hand, and the heretic shall cease to exist. Warhammer 40,000: Mechanicus Hagiographies of Saint Regulavis 91.12 Purification is the prelude to annihilation. Warhammer 40,000: Mechanicus Hagiography of Thor 14.91 He who sows doubt is as blameful as he who sheds blood. Warhammer 40,000: Mechanicus Helfirian Recollections Chapter 571 When the enemy begs for destruction, do not let him go hungry. Warhammer 40,000: Mechanicus Hymn of Reforging Thus do we invoke the Machine God. Thus do we make whole that which was sundered. Codex: Space Marines (5th Edition), pg. 71 Jovian Commentaries Chapter 59 The tree of heresy persists were its roots be not torn up. Warhammer 40,000: Mechanicus Jovian Ministrations 61.90 When the heretic is silenced, it is as if his weapons and tools are stripped from him, he is left impotent and weak. Warhammer 40,000: Mechanicus Jovian Tutelage 56.41 It is a rare man whose faith survives the failings of his superiors. Warhammer 40,000: Mechanicus Kalemnan Orations 5.25 The sweet incense of faith conquers the toxic stench of corruption. Warhammer 40,000: Mechanicus Keraptic Inscriptions Chapter 15 Wheresoever the sacred man tread, led it be made pure, or say he is not sacred. Warhammer 40,000: Mechanicus Kryptmann Verses 11-13 Ware the script of the enemy! For writ into its lies are the seeds of corruption. Warhammer 40,000: Mechanicus Levistians 7.14 Bleak be the prospects, when the black wind of heresy blows. Warhammer 40,000: Mechanicus Levistians 9.22 Knowledge will ever be a blessing and a curse. Warhammer 40,000: Mechanicus Life of Archmagos Borasis Appendix 9 Our only objective should be death to the alien and all his works. All else is deviance from the Omnissiah Creed. Warhammer 40,000: Mechanicus Life of Fabricator General Kane 56.90 Annihilation. Not exile, submission or subjugation. For the xenos, only annihilation. Warhammer 40,000: Mechanicus Life of Macharius 23.19 Then into the teeth of the enemy we shall stride. Warhammer 40,000: Mechanicus Life of Saint Dacianus Chapter 60 Give thanks only that the enemy has fallen. Care not for his motives, nor for the promise of his teachings. Define him solely by his death, and the gains Mankind makes thereby. Warhammer 40,000: Mechanicus Life of Saint Hermeticus 5.23 Faith is light, and where it burns, there is no night. Warhammer 40,000: Mechanicus Linguis Fulminatus Chapter 7 Improvisation is rarely to be welcomed, and then only when the Omnissiah’s will demands it. Warhammer 40,000: Mechanicus Lives of Gyarados 73.60 If it has not a head to sever, cut out the heart. Warhammer 40,000: Mechanicus Logistae Septimus 21.4 The circuits are complete. The engine of fate is primed. One turn of the cog remains, and the grand machine shall fulfil its purpose. Warhammer 40,000: Mechanicus Lord of the Engines, 16th Tome, Verse 2001 And when at last he came upon the vehicle, he perceived the distress of the engine therein and forthwith struck the rune and it was good. Thereupon the engine ignited and was filled with strength... Warhammer 40,000 Compendium, pg. 131 Macharians 16.4 Watch your brother, for his sin of heresy is thy sin of tolerance. Warhammer 40,000: Mechanicus Macharian Axioms Line 918 The wilful child is as the maddened steed: when it is let off its leash, it is lost. Warhammer 40,000: Mechanicus Macharian Commentaries Chapter 71 As we purify the ground beneath their feet, they shall find no shelter! Warhammer 40,000: Mechanicus Macharian Commentaries 73.5 Seek profane knowledge, and find profane fates. Warhammer 40,000: Mechanicus Macharian Duologues Chapter 61 Let the foe blunt their blades against our resolve. They will be ash and memories soon enough. Warhammer 40,000: Mechanicus Macharian Notions Chapter 4113 Better safe and ignorant, than rueing the means of our downfall. Warhammer 40,000: Mechanicus Malchadorian Insights 17.4 First comes knowledge of destruction, then its execution. Warhammer 40,000: Mechanicus Maxims Metalica 76.12 From such small heresies are great apostasies made. Warhammer 40,000: Mechanicus Maxims of Amalanth 5.12 Beware the deviance of thine own tools, for the Enemy finds his entrance thereby. Warhammer 40,000: Mechanicus Meditations Logicae Verse 619 How dim the sacred light burns when the unholy darkness loometh all about. Warhammer 40,000: Mechanicus Meditations on the Superlogicae Verse 971 When the corruption of the unholy becomes manifest to our senses, a far greater corruption lies unseen. Warhammer 40,000: Mechanicus Memoirs of Saint Hestios 5.25 Blessed is that life that, in its ending, forgives a lifetime of sin. Warhammer 40,000: Mechanicus Mensis Hagiographica Appendix 91 Thus does Mankind fail. Not in knowing betrayal, but in the silent sin of duty neglected. Warhammer 40,000: Mechanicus Neodogmatics 71.90 If His Will be done, let it be done quickly. Warhammer 40,000: Mechanicus Observations on the Tech-Cosmos Verse 68 We are derelict in our duty whenever we allow corruption to plague the minds of good men. Warhammer 40,000: Mechanicus Opus Fulminata The Omnissiah demands the stain of the xenos be deleted. Where it remains, the Omnissiah rages. Warhammer 40,000: Mechanicus Principae Logica 22.4 Let His word be exalted to the eleventh degree. Warhammer 40,000: Mechanicus Psalms Hermeticus 46 The xenos must be purged, for the stars are humanity’s birthright. Warhammer 40,000: Mechanicus Quaestos Mechanicor 5.21 From the mouths of heretics emit naught but foul vapours. Cut out the tongue and be clean. Warhammer 40,000: Mechanicus Recollections of Inquisitor Brand Chapter 87 Of all creations most foul I beheld the Lord of All and knew that I was dead. Warhammer 40,000: Mechanicus Recollections of Saint Hesperis Volume 17 I beheld the babel of the enemy’s tongues, and I was overwhelmed by a wall of heresy. Warhammer 40,000: Mechanicus Revelations of Titan 18.12 The enemy shall take what we give him, and reap a harvest behind our backs besides, until whole worlds are lost to our sight. Warhammer 40,000: Mechanicus Runic Mechanics - An Introduction The beast of metal endures longer than the flesh of men. Those that tend the beasts of metal must labour long to learn its ways, for a single beast must suffer the mastership of many men until ready to shed its vorpal coils. Those that seek apprenticeship must attended closely to the runes of mobilisation, the rites of maintenance, and the words-of-power that describe the parts of a beast. Nor must they neglect the tutelage of the Adeptus Prefects, nor the casting of the proper roboscopes. Warhammer 40,000: Rogue Trader, pg. 118 Runic Spaceflight - An Introduction; Naval Flight Manual W110E Strike the first rune upon the engine's casing employing the chosen wrench. Its tip should be anointed with the oil of engineering using the proper incantation when the auspices are correct. Strike the second rune upon the engine's casing employing the arc-tip of the power-driver. If the second rune is not good, a third rune may be struck in like manner to the first. This is done according to the true ritual laid down by Scotti the Enginseer. A libation should be offered. If this sequence is properly observed the engines may be brought to full activation by depressing the large panel marked "ON". Warhammer 40,000: Rogue Trader, pg. 98 Saturnine Verses 81.4 The loose tongues of our soldiers are as guns in the hands of our enemies. Warhammer 40,000: Mechanicus Sayings of Archmagos Cortiko Verse 58 Prayer has power, but I cannot deny fire does, too. Warhammer 40,000: Mechanicus Sayings of the Archmagi Appendix 4 Such sweet music is the chatter of binary, that has no tongue to lie. Warhammer 40,000: Mechanicus Sayings of the Princeps 65.4 When thou desirest to discourse purely, use binary. Warhammer 40,000: Mechanicus Scripture of the Taloned Cog v.09 p.3 Wary of those that wonder. Warhammer 40,000: Mechanicus Selucian Aphorisms Verse 539 Sometimes the weak limb must be amputated before the whole body withers. Warhammer 40,000: Mechanicus Text of the Oiled Cog v.12 One can verge from the Standard Form, but one must always retain their humanity, or be lost to the Men of Iron and their ways. Warhammer 40,000: Mechanicus The Book of Five Runes When uttering the incantation, mark well that the rod is upon and not within the intake. The second incantation should not be uttered until all the fumes have come forth, then the way shall be clear for the sacred words to penetrate unto the heart of the engine. If the mounting be hot say the third rune, if it be cold the fourth rune is more appropriate. For then the wrath of the engine will be aroused... Warhammer 40,000 Compendium, pg. 131 The Life of Fabricator General Heuristicus VII An opportunity wasted is a sin preserved. Warhammer 40,000: Mechanicus The Life of Uriah Jacobus 8.31 When the enemy offers open battle, take it, and make it his final mistake. Warhammer 40,000: Mechanicus The Litany of Ignition The soul of the Machine God surrounds thee. The power of the Machine God invests thee. The hate of the Machine God drives thee. The Machine God endows thee with life. Live! White Dwarf 67 (2015), pg. 27 The Lives of the Logic-Saints Psalm 61 Even In Death, Our Duty Is Not Complete. Warhammer 40,000: Mechanicus The Prima Incubatorta, rite of Titan Awakening The will of the Emperor is done. As the blood of the slain is laid upon you so may you lay the enemy’s blood at the feet of the Emperor. Lay blood at the Emperor's feet. As the rune of protection is inscribed upon you so may the litanies of protection ward your soul. May your soul be guarded from impurity. As the warriors within you guide your weapons, may you in your turn, guide their lives. Stand true against the trials of war. Epic 40,000 Magazine Issue 7, pg. 10 Themiscyran Manuscripts Verse 619 What the enemy built, let it be made asunder, for to us it will be as a house of sand and knives. Warhammer 40,000: Mechanicus Verses Fulminatus 59.31 The broken in body can blame the bullet or the sword, but the broken in mind have all creation to curse. Warhammer 40,000: Mechanicus Verses Macrologica 17.4 The only logical response to the presence of the xenos, is hatred. Warhammer 40,000: Mechanicus Ferrarch Asklepian To every problem, a solution lies in the application of tech-lore. Warhammer 40,000: Mechanicus Magos Aubrey Bessemer The Tech-Priest tends his flock of Chimeras and lasguns as surely as his priestly brethren from the Ecclesiarchy tend the souls of their Guardsmen, and his ministrations are no less important to the continued success of the numerous campaigns of the Imperial Guard. Only War: Core Rulebook, pg. 98 Archmagos Ultima Cryol In ancient times, men built wonders, laid claim to the stars and sought to better themselves for the good of all. But we are much wiser now. - "Speculations On Pre-Imperial History" Dark Adeptus (Novel) - Chapter 18 From the foundation charter of the Death Bolts... And the name of the Order shall be the Death Bolts, and their Forge World shall be Esteban VII. The Colours of the Death Bolts shall be red over gold. Their banner shall be quartered, gold against chequered blue and silver, bounded red. Their badge shall be a crossbow bolt ordinary, over an inverse triangle gold. The Grand Master of their founding shall be Maxen Vledig, and their motto shall be "nemo mea poena effugit" - None may escape my vengeance. Adeptus Titanicus (game) rulebook, pg.42 Fabricator-General Explicatus By acuteness of mind shall we find victory. Warhammer 40,000: Mechanicus Technomagos Gaelos The universe is not like a puzzle-box that you can take apart and put back together again and so solve its secrets. It is a shifting uncertain thing which changes as you consider it, which is changed by the very act of observation. A powerful man is not a man who dissects the universe like a puzzle-box, examining it piece by piece and measuring each piece with scientific precision. A powerful man has only to look upon the universe to change it. Codex Imperialis, pg. 44 Binary Hierarch Gethsemorr The weak in mind will seek to understand the xenos. The strong in mind will destroy them, and bless their ignorance. Warhammer 40,000: Mechanicus Archmagos Veneratus Haelon Hark not the alien's words, lest ye unknowingly repeat them. Warhammer 40,000: Mechanicus Archmagos Veneratus Hieraticus Let the stench of corruption be swept aside by the sweet winds of faith. Warhammer 40,000: Mechanicus Hieronymus, High Magos and Arch-heretic of Artemia Majoris (was terminated on request of Fabricator-General) The best way of improving a gun is to improve its ammunition. Imperial Armour Volume One - Imperial Guard and Imperial Navy, pg. 204 Fabricator-General Isotor Through the application of knowledge can great destruction arise… Warhammer 40,000: Mechanicus Fabricator-General Jaegaron All shall be darkness, all shall be madness, for everything will be known and nothing forbidden. Warhammer 40,000: Mechanicus Haran Jaxx – De Bellis Titanicus, attributed The arming of Titans must, by necessity, always be a compromise. To gain long range you must sacrifice firepower, and vice versa. You must approach this decision at two levels. Firstly the level of the individual Titan. Consider carefully what it must achieve and how its armament will affect its ability to fulfil its objective. Secondly, the level of the force itself: this may be the Legion as a whole or a battle group on a particular mission. Never forget that a Titan force is a team - a single body, and may have specialised members designed for specific tasks. Meditate on the subject if you feel the need, or consult the Imperial Tarot. The decision is important, so do not take it lightly. Adeptus Titanicus Rulebook, pg. 38 Tech-Priest Jung, Forge World Gehenna Our enemies may rest but rust never sleeps. Imperial Armour - Imperial Vehicles for Warhammer 40,000, pg. 59 Fabricator General Kane You may say, it is impossible for a man to become like the Machine. And I would reply, that only the smallest mind strives to comprehend its limits. Dark Adeptus (Novel), Ch. 2, pg. 19 The spirit of Ramus Macabee speaking to Ervin Hekate There's no turning back... Triumph or oblivion. Titan: God-Machine (Graphic Novel), ca. pg. 16 Malcador The foe of reason builds monuments to his madness, and reveals himself thereby. Warhammer 40,000: Mechanicus Garba Mojaro, Prefectus of Adeptus Mechanicus A man may die yet still endure if his work enters the greater work. Time is carried upon a current incepted by forgotten deeds. Events of great moment are but the culmination of a single carefully placed thought. As all men must thank progenitors obscured by the past so we must endure the present that those who come after may continue the greater work. - The Chime of Eons Warhammer 40,000: Rogue Trader, pg.143 Technographer Adar Millez Take care with that! We have not fully ascertained its function, and the ticking is accelerating. Dark Heresy: The Lathe Worlds, pg. 69 Archmagos Nerovian Less exalted minds might waver to learn the secrets of the xenos. But we are stronger. We are better. Warhammer 40,000: Mechanicus Fabricator-General Plutonis The eyes of the Omnissiah are ever upon us. Warhammer 40,000: Mechanicus Grand Master Thordun Ranxey, Death Bolts The supporting fire of one's brethren is always a comfort. Provided it doesn't hit oneself. Adeptus Titanicus Rulebook, pg. 28 Tech-Acquisitor Scaevola, Statement of Purpose: To perceive the grander picture, to strive to acquire and understand for the benefit of all mankind. Warhammer 40,000: Mechanicus Fabricator-General Sin-Cosinius Obey the Standard Model, or obey the laws of death. Warhammer 40,000: Mechanicus The last words of Magos Varnak We cannot live through this. Mankind cannot live through this. In a single day they have covered the surface of this planet with a flood of living blades and needle-fanged mouths. Kill one and ten take its place. If they are truly without number then our race is doomed to a violent death before every shred of our civilization is scoured away by a force more voracious than the fires of hell themselves! Death! By the Machine God, Death is here! Codex: Tyranids (4th Edition), pg. 25 Legio Victorum Motto For the alien, nothing. Third War For Armageddon - Imperial Forces: The Legio Victorum Techpriest Yaffel - from his own book Soylens Viridians for the Machine-Spirit [Note 1] The Omnissiah directs our footsteps along the path of knowledge. The Emperor's Finest (Novel), Ch. 8, pg. 118 Adept Koriel Zeth, Forge Mistress It is my great regret that we live in an age that is proud of machines that think and suspicious of people who try to. Mechanicum (Novel), Ch. 1.07, pg. 139 □▪︎□▪︎□▪︎//ERROR: CANNOT FIND: TECH ADEPT "ANONYMOUS"// FURTHER INVESTIGATION REQUIRED//CITATION+NEEDED//▪︎□▪︎□▪︎□ Anonymous Know thy Enemy, to Know Thyself: In each society there is a classification that is mirrored in another society… Warhammer 40,000: Mechanicus Anonymous Blessed is the mind too small for doubt. Warhammer 40,000: Mechanicus Anonymous [Error] Damn not found. Warhammer 40,000: Mechanicus Anonymous Blessed is the ignorance that wise men choose for themselves. Warhammer 40,000: Mechanicus Anonymous Deny the enemy his works and means, then deny to him his life. Warhammer 40,000: Mechanicus Anonymous Fury has its uses. Warhammer 40,000: Mechanicus Anonymous Let knowledge serve only man, and let that which does not remain in Warhammer 40,000: Mechanicus Anonymous Behold thou corruption, and unthinking, end it. Warhammer 40,000: Mechanicus Anonymous The Priesthood of Mars maintain our Emperor's throne. Thusly do they underpin the Imperium entire. Warhammer 40,000 5th Edition Rulebook, pg. 110 Anonymous Better to self-destruct than acquiesce. Imperial Armour Volume Two - Space Marines and Forces of the Inquisition, pg. 124 Anonymous Big guns never tire. Imperial Armour Volume One - Imperial Guard and Imperial Navy, pg. 98 Anonymous Blessed are the Gun Makers. Warhammer 40,000: 4th Edition Rulebook ■▪︎■▪︎■▪︎FABRICATOR-GENERAL APPROVAL REQUIRED FOR FURTHER DEVELOPMENT ▪︎■▪︎■▪︎■ View full article
  7. With the planetary defence forces neutralised at the landing zone, the betrayal was complete. Jackal Company did not waste a second in turning the crisis to its advantage. Ignoring the scattered pockets of the starved populace still clinging to the exterior habitats, Warsmith Kord ordered the captured Guardsmen to the firing lines, forcing them to turn their guns on their former comrades who didn't know surrender, while the Iron Warriors consolidated the most vital fuel depots. Kord did not fight to exterminate; he fought to possess. Over the next thirty hours, his Astartes executed a flawless, brutal campaign of structural seizures, using Vindicators and Siege Breaker squads to methodically punch through fortifications and secure infrastructure intact. The rebellion, already exhausted by starvation and a lack of leadership, crumbled into disorganised pockets of angry, hungry defiance. Once the logistical grid was secure, Kord focused his cold attention on the Governor’s Citadel, a spire of black ceramite towering above the main hive, officially named Apex-Gantry but colloquially known as The Grind. He took it not by siege, but by infiltration. Using captured schematics from the executed Commissar, Kord led a small, specialised unit through the maintenance levels and into the Command Tower. The final moments were short and inevitable. The Planetary Governor, trembling and clad in expensive, pointless finery, offered terms, pleas, and titles. Kord silenced it all with a burst from his Volkite Pistol, staining the gilded floor with the blood of the Governor and his handful of corrupt aides. The Warsmith then activated the command protocols, officially taking control of the entire planetary administration in the name of the Warmaster, and thus completing the Vosa V Betrayal. With the Citadel secured and his rule established, Kord began the methodical sweep of the sprawling complex, personally overseeing the capture of sensitive data-vaults and cypher protocols. It was then, deep within the private residential wing, that he heard it. It was music. Not the harsh, rhythmic chants of industry he was accustomed to, nor the mournful clang of a thousand defeated sieges, but a complex, ordered melody that was structured, yet alive with emotion. The sound was so jarringly wrong in the blood-soaked and smoke-filled tower that Kord halted his Astartes retinue with a gesture. He traced the music to a small, ornate chamber, its door hanging half-open, having been torn from its hinges in the hasty, final evacuation. Kord stepped through the ruined threshold, his heavy armour quieted by the thick, dust-covered rug. There, seated beside a metallic, gothic lyre, was Lady Lyra. Clad in a simple, soiled gown, she was utterly oblivious to the bloodbath outside her door, her head bowed as her fingers danced across the strings. The music, intricate, perfect, and utterly without peer in the grim utility of the Imperium, hit Kord with the force of an undeflected artillery round. He saw not a civilian, but a form of creation he had never been able to achieve. He saw a talent that perfectly rendered order and beauty from chaos, the ultimate expression of the artistry his Primarch, Perturabo, had yearned for but never received. This was not a resource to be managed; it was a god-like gift of pure, unblemished Art. Kord stood, transfixed, until the melody concluded. The silence that followed was broken only by the rasp of his own power harness. Lyra finally looked up, her gaze meeting the cold, silver optics of the towering Warsmith. Fear should have been paramount in her eyes, but Kord saw only a deep, weary focus. He strode forward, dismissing the dead Governor and his useless life from his thoughts. He towered over the girl, the grim bulk of his IV Legion armour filling the room. For the first time in days, he removed his helm and let her look upon his face. 'You,' he commanded, his voice a low rumble that brooked no argument. 'You will accompany me. You will be safe, you will be guarded, and you will play that music only for me.' He paused, a flicker of something close to obsession crossing his hard features. 'You are no longer a mere Governor's daughter. You are now mine. You are the Muse of Olympia.'
  8. The toxic haze clinging to the landing zone of Vosa V began to fracture, yielding to the roar of a descending void craft. It was the Frigate Pillar of Olympia, a hulking mass of grey ceramite scored with the unmistakable yellow and black chevrons of the IV Legion. The vessel settled with an almost seismic impact. Its exhausted plasma conduits vented violently into the polluted air. For a silent, strained moment, the ship loomed, its bulk an oppressive presence, pressing the small assembly of Planetary Defence Force Guardsmen and their jittery Commissar into nervous stillness. A discordant klaxon blared, and blinding amber strobes flared as the main siege ramp ground open. Out strode the Astartes of Jackal Company, clad in the dull, unadorned silver-grey of the Iron Warriors Legion. Their Mark III 'Iron' armour, with its plates reinforced with makeshift hazard-stripes, gave them the appearance of living, walking siege weaponry. They moved with the cold, mechanical precision of automata, forming four compact blocks of eight Marines, their bolters held at a parade rest. Finally, the shadow of Warsmith Barrak Kord fell over the scene. He emerged, a mountain of iron clad in veteran markings and a custom-wrought power harness, his shoulders draped with a heavy mantle of black and gold synth-silk. Two veteran Astartes Lieutenants, equally grim in tactical plate, took positions at his flanks. Kord strode forward, his pace unwavering and powerful, until he towered over the waiting Commissar. “My Lord Warsmith,” the Commissar stammered, offering a stunted bow that bordered on an apology. “By the grace of the Master of Mankind, you are here. The situation is dire, gravely dire.” He gestured wildly towards the smog-choked horizon. “The populace is in full revolt; they have seized control of almost every key Manufactorum and Promethium depot. We dare not engage with heavy weapons, lest we incur damage that compromises the Imperial Tithe.” Kord remained motionless, though his face was concealed by his helm, the Commissar could feel his eyes fixed upon him from beneath it. His silence hung heavy in the air. “My Lord, Diplomacy has failed,” the Commissar finished, the confidence draining from his voice like air from a punctured lung. The silence returned, absolute and terrifying. Then, with a sudden, economic movement, Kord drew the heavy Volkite Pistol holstered at his hip and fired a silent, focused beam of energy that punched through the Commissar’s forehead. “Diplomacy has failed,” Kord growled. Before the body could crumple, the assembled Marines of Jackal Company raised their bolters with a single, synchronised clack and unleashed a storm of high-explosive rounds that pulverised the stunned Guardsmen. Within seconds, the landing pad was silent, the air thick with the smell of ozone and spilt Imperial blood. The conquest of Vosa V had begun.
  9. I was recently reading the Black Templars 4th edition codex and noticed something called a Marshal Household. what exactly is that?
  10. I am not that great when it comes to the lore of how the different Chaos legions like each other in the 40k universe. Sure some does not care much for each other and other hates others. I doubt that Angron and his legion works well with Magnus and Fulgrim as their respective gods are not on speaking terms. But what about the others? Does the Iron Warriors work well with Word bearers, my gut feeling says no, as Iron Warriors are not the zealot kind of legio, they probably look down on the Word Bearers. Do anyone work well with Night lords? I know that sometimes the legions and different warbands work together under the Black legion banner, but it feels like that is just under shorter periods. So in general terms how well does the legions get along? Cpt.Danjou
  11. I don't know where to put it, so I'm going to leave this here. It's a chart and list with all space marine chapter/warbands of the Abyssal Crusade, with names and in some cases, heraldry. Found here: https://www.reddit.com/r/Warhammer40k/comments/19ap9c6/all_space_marine_chapterwarbands_of_the_abyssal/ About the Abysall Crusade: https://wh40k.lexicanum.com/wiki/Abyssal_Crusade
  12. My homebrew Space Marines ( blood angels successor) essentially is based on the feudal Japanese culture. Battle-Brothers are considered samurai, Captains are called daimyos, 1 of the 2 Chapter Masters is called the Shogunate ( leads the Chapter into battle), the other Chapter Master basically sits on a throne/ Webway portal. Since I'm trying to write the Codex supplement for them what should I include?
  13. Hey all, I've spent time this weekend writing my thoughts into a more coherent form. Still heavily WIP, but with nearly 4000 words I think there's enough meat here to get feedback from those whom are both better writers and more in-tune with the lore than I. Please let me know your thoughts! INDEX ASTARTES: TIMBERWOLVES The Timberwolves are a Loyalist Space Marine Chapter created during the Ultima Founding in response to a direct request by Inquisitor Ra’lesh for a protective Astartes force at the western edge of the T’au Fifth Sphere of Expansion. Initially made in haste from Primaris of various lineages to serve the immediate needs of the Canidae system, much of the original “Greyshields” force was decimated in the first T’au invasion of the tribal world Canilus before they could establish a foothold in the region. Only a miraculous, mysterious, assistance prevented the nascent force from being erased almost before it could be recorded in the halls of Terra as an official chapter. Through the subsequent rebuilding, the chapter’s genetic makeup has been established to be of Raven Guard lineage. The Timberwolves are one of the rare chapters who integrate with the local human population, its brothers sitting in council positions and heads of families in the local tribes from which they recruit. While maintaining an incredible stronghold on their home world, the Timberwolves also act partially as a crusading fleet, cycling battle companies between defense of their homeworld and crusading throughout the local region. CHAPTER HISTORY CHAPTER ORGANIZATION CHAPTER COMBAT DOCTRINE CHAPTER BELIEFS CHAPTER HOMEWORLD CHAPTER GENE-SEED NOTABLE TIMBERWOLVES CHAPTER FLEET CHAPTER APPEARANCE
  14. So could anyone give the lore of Baltus Lorimar in the 30k and 40k settings? Thanks
  15. I've been working on trying to make three custom detachments for First Founding Chapters. I've run into a block for Iron Hands and Salamanders. I don't know a lot about modern IH lore and it's hampering me from seeing something unique for them that wouldn't be covered by Anvil, Ironstorm, or Firestorm detachments. I know a lot about Salamander lore, but I've got a similar problem in that their in-lore strategies are really good fits for Codex detachments. I've had one idea for each Chapter: Iron Hands ??? Detachment Detachment Rule - Calculated Fury The detachment basically gets a second Oath target, but it's only re-roll 1s to hit. Strats would be on the weaker side, because most of the power is in the detachment rule. Salamanders Zone Mortalis Intervention Force I'd like this detachment to focus on how hardy the Salamanders are, and combined with their sense of self-sacrifice means they're often found on the deadliest battlefields. Detachment Rule - ???
  16. https://www.warhammer-community.com/2023/03/31/power-struggles-pious-pilgrimages-and-more-the-lore-of-vaults-of-temenos/ This is getting better and better, in my opinion. Specially that "Lost Saint" issue. Is the Arch-Zealot back?
  17. T-Minus 40: Training exercise and matching of blades by the Dawn Blades chapter master and the Brothers Noctis 2nd Company Captain Mulier. "Tee minus 40 hours to Primaris Space Marine training exercise versus the Silver Sons and Brothers Noctis. All involved please report to Thunderhawk bay three. All Shinsengumi present, report to the Shogun's chambers at once. Repeat, Tee minus 40 hours...." The message repeated. Shogun Kujo Kamakura glanced at his chrono (a gift from a proud father when he was selected to become a Dawn Blade), even though the machine spirit had just announced the time. He nodded; at least the old thing still worked. He turned to the weapons and honors display that dominated the mantle. There lay four items of great importance to him: his plasma pistol, which had saved his life more times than he could count; his old right arm, which he had crafted a replacement for after it had failed to protect his Daimyo Stonetooth back when he was 4th company champion; his first combat knife, forged as a snake in the depths of the forges here on the Shogun's Might; and the Sunfire Katana, a powerful chapter relic that would kill anything that held contact with the blade for more than a second if they weren't wearing full Terminator plate, or its equivalent. Fortunately, Kamakura wielded it by the hilt, and the Blood Helm and its accompanying suit of armor was easily as tough as Terminator plate, if not stronger as it was backed up by a powerful iron halo. None of these relics would actually see battle that day, but Kamakura would still undergo his standard prebattle ritual. Gesturing, he summoned his serfs. They armored him in the Blood Helm, and after fifteen minutes he was ready to begin. He removed the knife first and touched it to his heart. “Ferrus Manus, forge me as I forged this blade, so that I may be as strong as steel.” The combat knife was strapped to his right leg, where it was easily accessible if needed. Next the Sunfire Katana was taken from its resting place, and touched to his armored forehead. “Vulkan, grant me your fire so the enemies of mankind may know our wrath.” The Katana was scabbarded to his left hip, so as to be drawn quickly on the field of battle. His plasma pistol came third, and touching the muzzle to his left hand he said, “Guilliman, guide my aim so I may bring down my enemy.” It was holstered just above his combat knife. Then he gestured one final time, and as the serfs attached his jump pack, he spoke his final preparation words. “Solis-Imperator, grant me your speed and fury, so that my enemies shall know your mercy-that of a quick but painful death at the hands of your avenging angels.” Flaring the engines, he muttered one last utterance to seal the vow. “As I have sworn in your eyes, so mote it be. Strike me down if I am unworthy.” And with that, Shogun Kujo Kamakura of Dawn Blades strode to the door and left for the Thunderhawk deck, his serfs following quietly behind him. =][= At Tee-Minus 26 hours, the Thunderhawks arrived at the grassy world where the training exercise would take place. The elements of the two other chapters present-the Silver Sons and the Brothers Noctis-were present in-system for recruitment and a joint deployment, and had agreed to this training exercise to see how the Primaris fared in battle and to test their skills against another chapter. At Tee-minus 3.5 hours, a joint spiritual service was held, in which the marines sat and listened to the Chaplains then meditated for a time. At Tee-minus 1.5 hours, a lunch feast was held to promote comradeship and to share stories and songs. At Tee-minus .25 hours, the marines left the tables to find themselves nonlethal versions of their standard weaponry before deploying. Then, at Tee-minus zero hours, battle commenced. =][= End Pre-battle Lore =][= The Armies (both are roughly 1250 points) https://www.flickr.com/photos/157803996@N07/shares/e43bGb Jack’s Brothers Noctis: Captain With power sword and master-crafted boltgun Terminator Captain with storm bolter and power sword (warlord with the Adept of the Codex trait) Predator with Twin linked Lascannon and twin heavy bolters Dreadnought with Multimelta and powerfist with inbuilt stormbolter Dreadnought with powerfist with inbuilt stormbolter and assault cannon Tactical squad with plasma gun, missile launcher, plasma pistol, and power sword (squad 1) Tactical Squad with plasma gun, missile launcher, and no sarge equipment (squad 2) Tactical squad with plasma gun, missile launcher, and power fist and (i think) plasma pistol (squad 3) X4 sniper scouts and one missile launcher Lenoch’s Dawn Blades: Gravis ‘Captain’ Ceticus Stormmoon (standard loadout) Primaris Lieutenants, one with autoboltgun (1) and one with power sword (2) Intercessor Squad 2 (bolt rifles, aux grenade launcher) Intercessor Squad Tiberius (stalker bolters, aux grenade launcher) Hellblaster Squad (assault plasma incinerators for some reason...I would regret this later) Single tactical marine with multimelta Shogun (chapter master) Kujo Kamakura, armed with the Burning Blade and a plasma sword...nabbed the Tenacious Warlord trait for +1 wound and an extra roll to ignore damage Primaris Lieutenant Shonar: Stalker Bolt gun and bolt pistol Lieutenant with twin lightning claws, bolt pistol, and jump pack Lieutenant with power sword, plasma pistol, bolt pistol, and jump pack Lieutenant with grav-pistol, power axe, bolt pistol, and jump pack Lieutenant with power sword, plasma pistol, bolt pistol, and jump pack (Saisho-shinsengumi) Front-line assault deployment, Capture and Control (two objectives), the Brothers Noctis have first turn. He holds two combat-squadded tactical squads in reserve. I hold all jump-equipped units in reserve. Scouts infiltrate to my left flank in a building. https://www.flickr.com/photos/157803996@N07/shares/501549 https://www.flickr.com/photos/157803996@N07/shares/hKVM85 Turn One He takes first turn and advances his forces, taking potshots with his long-range weapons. One of my hellblasters takes a wound, and Intercessor squad two takes one casualty. Intercessor squad 2 advances to the trenchwork on my side of the map and opens fire to little effect. Squad Tiberius, accompanied by Lt. Shonar, take out most of one of the combat squads near his objective. https://www.flickr.com/photos/157803996@N07/shares/0js6k7 https://www.flickr.com/photos/157803996@N07/shares/a4t3Yo I drop my four jump pack Lt.’s down behind his forces with the intent of distraction and blending his forces. Shooting takes a few wounds off of his armor all around, and the infantry (with the exception of one of the combat squads holding the objective) take no casualties. I only make one charge, and predictably it is against a dread with another dread within charge range. All Shinsengumi take overwatch fire and lose wounds. https://www.flickr.com/photos/157803996@N07/shares/1nLW31 https://www.flickr.com/photos/157803996@N07/shares/674920 Turn Two His two reinforcement combat squads walk on, in range of pretty much all of the Shinsengumi they can see. https://www.flickr.com/photos/157803996@N07/shares/xZt98g I think we messed up at one point when I let him shoot across the board at a Shinsengumi even when there was a closer character he could shoot at. (How does that work, anyway?) It may have affected the game to a fair degree, as that krak missile hit the wolverine Shinsengumi and hurt him enough overwatch was able to finish him off, but it doesn’t matter that much. https://www.flickr.com/photos/157803996@N07/shares/PEDTCm His forces advanced in the center to take the breastwork and opened fire once more upon my Intercessors in the center, but all his firepower bounced off their armor. At some point in this turn two hellblasters died to shooting (probably because I moved them from cover). https://www.flickr.com/photos/157803996@N07/shares/37375k Firing Range Trenchwork The two dreadnoughts smashed the single Shinsengumi in melee, after I spent two command points to go first (and after he died I spent two more to get some extra hits in). The two Intercessor squads advanced and opened fire, with Squad Tiberius killing the single plasma marine left on that flank and squad one killing a single marine in the center. My hellblasters advanced out of the building and opened fire at -1 on the predator, dealing an extra wound. https://www.flickr.com/photos/157803996@N07/shares/kn86US (Recommend Powerwolf’s Amen and Attack to listen to whilst reading this bit) To begin the assault phase, I ate a bunch of overwatch that knocked out two Shinsengumi and had the one remaining one down to one wound. When charging, squad 1 charged the center, and heroic interventions brought his captain in. Maybe one marine died in the center and one on my right flank (his left). 3+ to hit and 4+ to wound with a power sword doesn’t equate to many hits, but I guess it’s better than 4+ to both. https://www.flickr.com/photos/157803996@N07/shares/kn86US https://www.flickr.com/photos/157803996@N07/shares/i53D12 https://www.flickr.com/photos/157803996@N07/shares/229493 And here we have Tactical Devastator Antreas sitting behind the statue, aching to take a shot at something. https://www.flickr.com/photos/157803996@N07/shares/QF5Z4F Turn Three At the start of turn three, by agreed-upon rules breaking, both myself and my opponent deployed our warlords on the battlefield, right in the center of the map. No one shot at them; they didn’t shoot at each other either. It would come down to bladework (okay, there was one plasma pistol overwatch shot. So sue me). https://www.flickr.com/photos/157803996@N07/shares/9sfCW6 https://www.flickr.com/photos/157803996@N07/shares/8o6c54 https://www.flickr.com/photos/157803996@N07/shares/aar4j3 His combat squadded tactical squad moved left and right, the one with the plasma gun coming over to kill the Saisho-shinsengumi after their brothers fell back towards the monument. https://www.flickr.com/photos/157803996@N07/shares/RP2267 His dreads and tank moved up the flank, and at this point he pretty much forgot about the snipers because they didn’t have line of sight to anyone (and in fairness I forgot about them too). Opening fire, the armor killed another Hellblaster. In melee, Kamakura knocked two wounds off of 2nd Captain Mulier, despite the fact that Mulier charged first and thus attacked first. The sword Lt. held his own for a while against Captain Foxworthy but eventually died in my melee phase. https://www.flickr.com/photos/157803996@N07/shares/2m3557 In my turn little happened except in the melee phase (though devastator Antreas took a shot at one of the dreads, it missed. If I had any more command points I would have used them to reroll that; I really needed that shot to connect. Oh well). Once in melee, Kamakura took three wounds off of Mulier, though he lost two (2 6+’s to avoid wounds only works so well). I charged my Hellblasters and my autobolter Lt. into his predator and tied it up for the rest of the game (we had forgotten about falling back out of combat). The Gravis character (Ceticus Stormmoon) had finally made it into combat with the tactical squad, and promptly went into a duel with Foxworthy that took the rest of the game as well (this one, I think, was a glory thing. Which characters were better swordsmen?). https://www.flickr.com/photos/157803996@N07/shares/cfw4yg https://www.flickr.com/photos/157803996@N07/shares/419Px9 https://www.flickr.com/photos/157803996@N07/shares/34JfJq Turn 4 Volleys from the squads on the left killed two Intercessors from squad Tiberius (one was already wounded), and another combat squad opened fire on my now-unengaged (by virtue of killing everything within one inch) Intercessor Squad and killed the sergeant (who was also wounded by a power sword earlier in melee). His assault cannon dreadnought opened fire and knocked out Antreas with a lucky shot...i saved four wounds. The fifth got through. (This may have been turn five though; it's hard to remember.) In melee, Kamakura defeated Mulier and consolidated into the other deployment zone. The power sword sarge finally died and my Hellblasters and Lt. almost took a wound off of the predator, but not quite. His Predator wasn’t able to kill anything. https://www.flickr.com/photos/157803996@N07/shares/Bvqv9G Squad Tiberius ended up killing all the models they could see and still charge, so I couldn't make the charge to get in close and potentially contest his objective, despite being in range. Kamakura moved on to mince (but not annihilate) a squad of tacticals with the help of the two remaining members of squad two. Hellblasters and autobolter Lt. actually managed to wound the Predator (but only one would). At this point photos begin to degrade in regularity. Apologies. End Turn 4 photos Turn 5 At this point we are just mopping up. I had a hard departure time, and it was rapidly drawing near...so we ended up calling after turn five. That changed a little bit, but mainly it killed my chances at winning now Antreas was KO’d. We were just having a central bloodbath now. His remaining unengaged central tactical squad moves toward the center and prepares to charge Kamakura and his remaining entourage. His leftmost squad manages to completely wipe out squad Tiberius when I get supremely unlucky at save and IH FnP rolls. Only Shonar is left on my right flank (He was actually the only character with full wounds, including sergeants). https://www.flickr.com/photos/157803996@N07/shares/Ax5C2d In my turn, Kamakura wipes out 4 marines in 5 attacks with one swing of the Burning Blade, and the rest do laughably little in melee on either side. https://www.flickr.com/photos/157803996@N07/shares/wL958g In the end, it ended up being 4-2 in Jack’s favor; he had his objective and First Blood, and I had Slay the Warlord and Linebreaker. https://www.flickr.com/photos/157803996@N07/shares/5Mb1Az (I know this is doubled-this was the end-of-game match.) https://www.flickr.com/photos/157803996@N07/shares/382500 https://www.flickr.com/photos/157803996@N07/shares/u84393 =][= He and I both had fun, and I definitely think I have some things to learn. Now for the unit grading and review. A is exemplary, B is good, C is meh, D is bad, and F is would not play again unless I had to. Gravis Captain: B. Good anchor, but slow. CM with Jump pack+Burning Blade: A+. Excellent blender and when given Tenacious Survivor is a monster to shift in melee (ever, honestly) when backed up with an Iron Halo. Ended up having effective 9 wounds-+1 from Tenacious Survivor and 3 saved 6+’s. JP Lieutenants: D+, but that’s mostly how I played them. Dropping them individually with no screen got them killed (and probably cost me the game) before either they or I knew it. Overwatch ate them alive. Definitely running an Assault Squad or Inceptors to screen them. Intercessors with Stalkers: A-. Oh Throne YES! Amazing at killing MEQ’s, and at 2 ppm an ultimate steal. Shonar gets the same grade and reason. Regular Intercessors: B-. Decent enough but I made the mistake of removing the aux grenade launcher first. *headdesk* DI Primaris Lieutenants: B. Good anchors but lacking in survivability for their points (ie. no invuln, but that’s just me whining). Hellblasters with plasma incinerators: C-, maybe D. If you had a plan to utilize these guys with these weapons and remembered it (spoilers: I didn’t), then you were okay. Otherwise go with regular incinerators or the heavy plasma incinerators, or regular plasma devastators, who are cheaper and more reliable but not as powerful. Tactical Devastator Antreas: C. He’s a one-wound model worth 40 points and only cover for survivability; what should I have expected? Did his job well enough until he died; he’ll be joining his squad soon where he’ll be much more effective. Overall, I had fun and learned quite a bit about Primaris and my Shinsengumi. This list will probably be modded to include supporting elements and some heavy armor (read: a pair of Land Raiders and Dreads) to make it better. =][= Begin Post-battle Lore =][= “End of training exercise. All personnel please clear the area so cleanup may begin. Repeat. End of training exercise. All personnel please clear the area so cleanup may begin.” The voxcast droned on for a while before a Techmarine who got annoyed with it shut it off. As the marines began to clear the field, they began to chat amongst themselves, discussing the battle they had just been in and offering advice to each other. Kamakura observed this from overhead, hanging off the spar of a Land Speeder Storm that had recorded the battle in video. The Shinsengumi were being brutally teased and mocked for getting themselves-ALL of them-cut down by overwatch fire. Even the pair who had made it through had been either been cut down when his opponents had fallen back or been ‘pulverized’ after a few blows from a dreadnought (or rather, a combat servitor that had sophisticated electronic warfare machinery that allowed the two dreadnoughts to participate in the fight). Kujo grimaced. His Arrows would all need a stern talking to about getting overconfident and careless in the face of a milk run or training exercise. In the aftermath of the training exercise, there was much camaraderie and mutual respect to be had between the warriors of either chapter. Unsurprisingly, the green Primaris troops had made their mistakes, rookie mistakes, but that was what scout training was for, and the Primaris would, by consensus of all assembled personnel from all chapters involved, be forced to undergo the same exact training regimen that 13 year olds did; vat-sim time didn't equate to time under a drill sergeant with two centuries of battle and another century of training experience under his belt. What was also not entirely a surprise was that the Dawn Blades had superior blade skills. Kamakura had bested Captain Mulier of the Brothers Noctis in combat, and after the exercise was over the captain had approached the Shogun and congratulated him on his amazing swordsmanship, to which Kamakura had replied that beating him had been no mean feat-and that was about the best praise the Shogun gave when it came to melee. What had amazed more than one person, though, was that one of the Primaris Lt.’s had almost beaten Captain Foxworthy in a duel-and the Lt. was still green. He would bear watching for any emergent skill, and training to become part of a training cadre for snakes. Foxworthy had already commended the Astartes for his skill, and was already being praised by some of the Techmarines who had experience with bladework. There was a second feast going on now, and the marines were intermingling. Kamakura lazily drifted down from the Land Speeder, gesturing for the pilot to follow, and landed next to Mulier. “It was a good fight, yah?” Mulier said, not looking at the Shogun. Kujo walked up next to him. “A damn good fight. You've got good men.” “Thank you. I'll…consider these Primaris. We’ll see about them.” Soon Captain Foxworthy came besides them. “Gentlemen.” “Foxworthy,” they replied. “I am afraid my forces must leave now; our Chapter Master has recalled us.” “Then give him my respects,” Kamakura said, and Mulier indicated the same. “I shall. Perhaps we shall fight side by side at some point.” “Indeed.” And with that, Foxworthy walked away, his forces falling in behind him. Soon Mulier left too, troops trailing like so many ducklings. And only the Dawn was left to leave, and when they did so came with them a brand new day. ==================================================================================================================== More photos may follow later in another topic, and I may correct the format later to make it look better-at this point it's just links to the photos unfortunately.
  18. https://www.warhammer-community.com/2023/03/21/apocrypha-necromunda-exotic-archeotech-comes-to-the-black-market-in-this-free-scenario/ New game aid, free to download. Extra weapons and similar stuff, an scenario and some background. Very nice
  19. I was thinking yesterday about mouldlines and if there was a fluff justification for ever leaving them on your models. I thought up a few and I will put them here to see what people think and what else you all can come up with. Death Guard/Nurgle in general: Joke - it's called mouldline 'cleaning' - self explanatory. Astra Militarum: The imperium does not care enough for the common soldier to remove mouldlines from their armour. What do you think? Any others you can come up with?
  20. Just trying to catchup on what the DA have been up to and where they sit in the current timeline? I think I read somewhere that after Azreal received the Primaris reinforcements from Gulliman he went across the rift to the Imperium Nihilus? What’s their current status and recent goings on right now?
  21. Greetings my fellow Unforgiven. It seems like the return of our Primarch is all but certain, especially with The Knight tarot card literally mirroring his Heresy model. However this has me caught up in a bit of an issue. Would it be thematically appropriate to have the Lion leading a Successor Chapter (in my case a 3rd Generation Successor) without any Dark Angels in the force? I feel like, despite the Lion being the Primarch, without some Dark Angels in the force it wouldn't be right to have him leading it. Instead, a force lead by the Lion should be primarily Dark Angels and include representatives of their Successors. TL;DR would it be thematically okay to have the Lion leading a Successor force without any Dark Angels, or should Successors be a token force in a Dark Angels army under the Primarch?
  22. Hello everyone! Lately I’ve been trying to figure out the structure and organisation of the Deathwatch. You might have seen a previous topic that I've written on the subject. This time I thought I would actually write it in detail. To start with here is the latest Watch Fortress structure chart, it’s from the 8th edition codex though, we didn’t get one in the 9th edition supplement. Hopefully we will in the next one! And below is my proposed structure in detail based on all the available information I have gleaned from the lore, codex’s and internet research. Deathwatch There are an unknown number of Watch Fortresses, at least 34 have been named. Assuming there are say, 50. Each fortress is roughly 260 at max strength including all marines which would equate to 13000 across the galaxy. Given that there are supposedly 1000 chapters (perhaps 1105 with the Ultima founding) I’d put the rough Deathwatch tithe number for each chapter at 10 marines (about 1% of a chapter, I can’t see them giving up more than that) so lets say that’s 11050 seconded marines. Even with the blackshields and marines that are permanently seconded to the watch there’s still are fair deficit of somewhere between 40 and 20 for each fortress. It’s probable that most if not all fortresses are understrength. Watch Fortress Watch Commander - Watch Master Inquisitorial Representative - 1 Inquisitor and Retinue Strategium - 6 Chaplains (including 1 master of sanctity and 1 Reclusiarch) - 6 Librarians (including 1 Chief Librarian and Librarians of varying ranks) - 6 Apothecaries (including 1 Chief Apothecary) - Fortress Ancient (Banner Bearer) - Bladeguard Ancient (Relic Bearer) - Fortress Champion Armoury - 6 Techmarines (Including 1 Master of the Forge) - 5-10 Tech-Adepts (Pilots/Drivers etc) - 5 Dreadnought Sarcophagi (types vary widely from Leviathans to modern though each chassis would have all potential weapon configurations) - Mechanicus delegation (varying numbers of tech priests, adepts, engineseers and skitarii to service the chapters arms, armour, facilities, bionics and vehicles) - Various Servitors - 25 Drop Pods - 25 Rhinos - 10 Razorbacks - 10 Repulsors - 5 Repulosor Executioners - 5 Impulsors - 25 Land Speeders (Various types) - 20 Storm Speeders (Various types) - 10 Invictor Tactical Warsuits - 25 Land Raiders (Various types) - 20 Predators/ Vindicators/ Whirlwinds/ Hunters/ Stalkers (Various types based on the rhino chassis) - 10 Gladiators (Various types) - 5 Astraeus’ - 20 Corvus Blackstars - 5 Thunderhawks - 5 Storm Raven Gunships - 2 Overlords - 5 Storm Eagles - 10 Stormtalon Gunships - 10 Stormhawk Interceptors - 250 Mark 8 Power Armour Suits - 250 Terminator Armour Suits (Various types) - 200 Mark 10 Power Armour Suits (with options for all Gravis and Phobos standard configurations for each suit) - 20 Centurion Warsuits (with options for any configuration for each suit) - 250 Bikes - 50 Attack Bikes - 100 Outrider Bikes - 25 Invader ATVs - Enough equipment of all standard production types for each marine to be able to be armed with any weapon or equipment e.g. 250 plasma guns, 250 chainswords, 250 jump packs etc Navy - 1 Battlebarge - 5 Strike Cruisers - 20 Frigates (various types) - 5 Kill Ships - Various fighters and boarding vehicles Watch Companies - 5 Companies (Primus, Secundus, Tertius, Quartus and Quintus) Watch Company - 1 Watch Captain - 1 Lieutenant - 4 Squads of 10 marines - Various types, all firstborn form into Proteus Kill Teams and Primaris form into either Indomitor, Spectrus or Fortis. Each marine will remain with their assigned kill team for the duration of their service barring promotion or return to their home chapter. Each kill team is undesignated outside of battle (other than by firstborn or primaris) and will be designated by the commander of that engagement (sergeant, captain, watchmaster etc) as necessary e.g. Venator, Furor Malleus etc. Each squad is further able to subdivide into combat squads or individual Kill-Marines as dictated by the command structure. Support Staff - Various numbers of standard humans as menials, pilots, clerks etc - Explanatory Notes – You might question the sheer volume of arms, armour and vehicles but just think about it. The deathwatch are the SWAT, the special forces, the green berets, SAS, Navy Seals etc. The absolute best of the best! Furthermore they are the swiss army knife of the marines, able to adapt to any situation or threat and arm themselves appropriately so it makes sense to have all the equipment to support that. And finally, the Deathwatch are backed and funded by the INQUISITION, those guys can get them anything they need. It’s one of the reasons they have such a monopoly on mark 8 armour. So they are pretty much the most well funded and supplied space marine force in the ENTIRE imperium. The only chapters to come close would be the grey knights (few in number and far more specialised) the Minotaurs (shady funding from the high lords) or the Red Hunters (Inquisition Controlled). Also consider how many vehicles and weapons a regular chapter has, loads, and a watch fortress is about a quarter or at least a 5th of that strength. Take a look at the ultramarine structure below from the 8th edition marine codex and see how much they got! If a regular chapter can get that much I see no reason why the Deathwatch wouldn’t be better supplied. I’ve included less primaris tech as the fortresses would already have been equipped with the full set of firstborn vehicles and equipment due to previously having 100% firstborn. However they have yet to need as large an amount of primaris equipment. You could argue maybe they should give some of the firstborn stuff away but that seems unlikely to happen. For the specialists like chaplains I went with 1 per watch company, same for dreadnoughts. By comparison a regular chapter would have more of each but there are a few things that the deathwatch don’t need to be responsible for e.g. apothecaries creating new marines. So they wouldn’t need as many of each I also have 5-10 marines listed as “tech-adepts” which I made up to justify not having to include the pilots of the vehicles in the kill teams. That’s not saying that the kill team members can’t work the vehicles! Of course they can, any marine can drive a rhino. But the Tech-Adepts are more specialised and can work any of the vehicles as necessary. You would think the 5-10 is low due to the amount of vehicles but there are some crew roles that regular humans can fill or be temporarily assisted by a regular kill team marine. I see each company having the option to take a couple of “Tech-Adepts” with them on engagements as it’s unlikely that they would need too many vehicles for each engagement. The reason they have so many vehicles is both in case they need them and so that they can spread them throughout the fleet, fortress and stations so no matter where they are they have a decent selection of a bunch of vehicles. I’ve only listed 1 lieutenant as 2 seems excessive when they’re handling max 40 marines compared to the 100 regular chapters deal with. There’s also a few units that don’t currently fit into the watch structure that are left a little bit behind because they aren’t part of any kill team: - Veteran Intercessors (pretty ironic given all the firstborn are veterans. I’d count any deathwatch intercessor as a veteran and I fully expect a multipart kit to be the centrepiece of the next deathwatch release. - Bladeguard Veterans (possibly an honour guard? Otherwise they should really have been in either the fortis or indomitor kill teams) - Company Veterans (It’s strange we can use these, I figure as you can have almost the same loadout as a deathwatch veteran squad you could use the rules interchangeably) - Judiciar (I count these as taking up a chaplain slot) - Relic, Assault and Terminator Squads. (We have deathwatch terminators that can do way more, why do we still have access to these) - Suppressors (These seem to be largely forgotten by GW and are one of the few not to have a multipart kit, I’d say they’d go in Indomitor or Spectrus kill teams) - Desolation Squads (Coming soon! I expect them to be an option for the Fortis Kill team) - Deathwatch Keepers (from the Deathwatch RPG, I’d say it’s unclear where they sit as Watchmasters now have the Clavis . Bladeguard seem likely to be good primaris comparisons) See Ultramarines structure below for reference
  23. I have been trying to get transition my diy chapter, the Sable Hawks, from Firstborn to full Primaris, but I have hit a few stumbling blocks with the lore. The Sable Hawks specialize in air assault tactics amd almost exclusibely use aircraft/gunships to deploy and support their infantry squads, however I know they cannot do this in the rules, but is this also the case in the lore?? This would seem ridiculous considering the Primarchs were able to use the likes of the Storm Eagle and Thunderhawk. (Same with the Land Raider & Mastodon.) I also wondered if the mk.X armour is in any way backwards compatible? For example, I envision my Assault Intercessors utilizing jump pack to deploy and close the distance with the enemy quicker; for the Chapter to still use lightning claws, could they retro fit them to the new armour? Or since Shrike has his own, can they just make new versions? Another combination of old meets new I had pondered was the use of teleport homers in Aggressors to allow them to deploy to the heart of battle, would this be ok? I also was wondering about the Corvus Blackstar- where did it come from? Where is it made? It is stated as being more advanced tham usual Imperial tech, so is it Cawl tech? Would it be rrasonable to assume other Chapters could have them? Same goes for the Nephilim Jetfighter used by the Dark Angels and their successors- I saw a claim somewhere that the White Scars have access to the airframe but not the same engine, so could my Chapter do this also? Or is that false information? Thanks in advance.
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