Search the Community
Showing results for tags 'Firstborn'.
-
So, as the title states, this will be my third return to the hobby. Original time was back in the early 2000's, I had a Space Wolves army that I had painted a pale green, don't ask 12-year old me why. I quickly moved on to a Black Legion Army that included some Rhino Rush Berserkers, the then-new Defiler, and a metal Daemon Prince (you know the one). This must have been 3e-4.5. This phase culminated with a trip to the Atlanta Games Day where I submitted my old metal Typhus model. At this time, I was pretty into the Space Wolf books and also Storm of Iron. As for models, I was pretty into Codex: Eye of Terror, and especially the Grey Slayer models, but this was when I think high school started to really pick up for me. None of the models from this era survived. Fast forward to about 10 years ago, got back into it and picked up some models again and got back to work, converting some vaguely renegade Marines using the Chaos Warrior gloved arms and axes. Not sure what my plan was, and I fell off the wagon again. I think I first got into the HH books here. Second return- Still got a few of those models, and went back through them when I moved. Got some more, this would have been right around the time of the plastic HH boxes coming out. I started working on some fluff and got a ton of bits and did some assembly, but I was mostly working background via the Iron Gauntlet challenge in the Liber forums. You can find some of that fluff here and here. But with Primaris coming out, I felt pretty overwhelmed and kind of worn out, and for whatever reason, I fell out of it again. Finally, this time, I’m ready to finish the Violent Gods, including an update to the fluff that fixes some typos and situates them firmly in the space of the Dark Imperium now that Guilliman is back. My plan is still to run them as Space Wolves, albeit without some of the Wolfier choices in the Codex. Anyway, here’s some models. Counts as GH. Leadbelcher, Nuln Oil, then Agrax. They all need a highlight, and I think the Marine on the right needs some Nuln Oil. The one in the middle was mostly finished as a test, but I’ve since redone his armor to match the one on his left, built when you could load out GH squads with bg, bp, AND chainswords. Oh well. More GH. Same armor layers applied. GH Plasma Specialists. Champion/WG/Lieutenant on the left (needs more bits!), GH on the right. WGPL, WGPL- possibly for Long Fangs, GHPL. Counts as Long Fangs, including a possible RG defector, perhaps you can guess which one (!). I think two more lascannons ought to fill this squad out. I’ve got some Blood Claws, a few characters, and some Rhino’s hopefully up next. Thoughts about the dirty metal armor? I think it needs a highlight, but not sure which color to use. I was hoping that jumping right to Runefang or Stormhost Silver won’t be too stark. Thanks for looking! Edit: thought my old thread was archived, but it is not, and it is in my signature.
-
A brotherhood of knights known today as the Neurode Crusade, over the last few decades, underwent a series of changes leading to its present day composition. The changes centre on the figure of Marshall Arthur, the current Marshall of the Crusade. At present, the Neurode crusade's forces are divided. While a pursuit force lead by Marshall Arthur and an accompanying Inquisitor is after a traitor governor who left the Neurode forge world in ruin, the bulk of the Crusade rebuilds its strength in a newly established chapter keep after sustaining considerable loses in a series of violent war campaigns. This thread, as many others of this kind, is a mess. You'll find here successful, suspended and abandoned attempts at converting models and scratch building. You'll find WIP shots and images of painted miniatures. There is also some fluff out there, which hopefully will one day be expanded to form a chronicle of the Neurode Crusade's feats. In order to do something with the mess, I'll be links to important posts here. My approach to painting black - a tutorial; part 1 - general stuff Marshall Arthur, conversion work Black Templars Marshal, Arthur - painted miniature Neurode mechanised Scratchbuilt Neurode-pattern Vindicator Lady Inquisitor WIP and finished model Venerable Dreadnought Neurode Crusaders +++ Below you will find a detailed overview of the Neurode crusade's notable battles. +++PART 1+++ The Otmar Intervention Still a Sword Brother, Arthur was appointed command of a minor, 35-man strong (including a Dreadnought and a 5 TDA Sword Brethren), Black Templar strike force. They were ordered to support Imperial forces on Otmar. Thereon, the safety of a sacred shrine of the Emperor was threatened by an Ork raiding party of unknown size. Planetary radars located an incoming Ork vessel and the local officials sent distress signals. Because of its location and insignificance, Otmar did not have a military force and had little chances of defending against the incoming Orks. The defenders of the planet were but a small, underequipped militia, mustered from the more zealous civilians and local priests. The plea for help was answered by a nearby Black Templar vessel. Arthur’s force landed in time to bolster local defences and, most importantly, secure the safety of the shrine located on a rise in Walhaim, the biggest city of the planet. The Ork shuttle crashed on the surface of Otmar on the outskirts of Walgaim just a few hours after the Black Templars landed. Arthur assigned 10 Initiates, a Dreadnought and some of the local forces to defend the immediate proximity of the shrine. Meanwhile, he lead a pre-emptive attack. Unfortunately, as the Orks need no time to organize, they already managed to brake the militia’s defences of Walhaim. Fighting the scattered Ork forces was tiresome. The greenskins posed no threat, nor were they a worthy challenge for the fearsome Crusaders. However, the crashed vessel was not the only inbound Orkish craft. Somehow two other, larger vessels remained undetected until it was too late. The cumbersome, mutilated chunks of metal entered Otmar’s atmosphere. This time the greenskins were lead by a Warboss. Seeing what was left of the first wave of attackers, the brute became furious. He lead a swift strike on the city, much more organized than the previous formless assault. Orks used their numbers to their advantage and were pushing the defenders back, deeper into the city. Even the might of the Astartes, stretched thin among the kilometres of breaking defence lines, proved to be insufficient. Arthur ordered all his man back to the shrine to prevent desecration of the holy place. The remaining forces of the human militia, at first hesitant to leave their homes to be ravaged by the scattered parties of the green horde, joined the Marines. Eager to fight the finest of the Imperium, the Warboss gathered a significant force of Orks and ordered a brutal onslaught on the defenders’ donjon. The joint Black Templars’ and militia’s forces repelled the initial push and two consecutive ones; yet, the defenders, especially the militia, suffered great losses. However, the Ork’s numbers were greatly diminished. In the third attack on the shrine, the Warbass was slain. The rest of his kin, leaderless, discouraged and broken, scattered. The shrine was secured. Walhaim was ruined, though. The remains of the defenders, assisted by fresh units of militia from other settlements, dealt with the scattered Ork survivors. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ORIGINAL POST: The thread description says it all: this will be my WIP thread in which I'll be posting (hopefully regularly) pictures of my endeavours to expand my Crusade and convert different pieces in my collection. Unfortunately I can't do anything for the ETL competition, because my pledged units aren't where I am. But I can devote myself to my new-found passion: making plasticard models. For the time being, I'm suspending my Thunderhawk project: I just want to make a smaller plasticard model to see whether I'm capable of making a decent looking craft. For starters, my cheap Vindicator (which I'll vow in ETL when I'm done with my rhinos & razorback). Here is a raw overwiew of what I have so far. http://img337.imageshack.us/img337/9049/p1050937zs.jpg And the cannon: http://img705.imageshack.us/img705/1724/p1050933c.jpg How do you like the look of the cannon? I did it according to the templates which I've found, but it is not as wide as in the original model. Does it look okay, or would you advise me to make it wider, more like in the original?
- 1759 replies
-
- neurode
- black templars
-
(and 2 more)
Tagged with:
-
I think of this guy as "The Grey Hunter", out on a solo slog across Fenris to slay a monster between campaigns. Think he's probably the sole survivor of his pack, and maybe fresh home from a rotation in the Death Watch? Converted from a chaos warrior. Going to experiment with some snow effects to do up the base, and then weather the cloak to match. Would love c&c if you've got any - i know its not the best photo so might be hard to comment.
- 40 replies
-
- black templars
- Firstborn
- (and 10 more)
-
Hello and welcome to the Neurode Crusade's Keep! This is my second attempt at a WIP thread in this section of the forum. I pronounce the first one dead - all of the images were hosted by Photobucket and many of us know how this turned out. However, technical issues are not the only reason why a fresh thread is justified. My approach to the hobby has changed and I have started doing things with my models. Before that, with few exceptions, the only thing I did was to hoard more models to meet a crusade composition I imagined, but did not control. That is why matters got out of hand quickly and the number of models swelled considerably. The miniatures were tucked into countless scattered boxes. This is no longer! Over the last month and a half, I appointed my Power Armour Marines to squads and/or "functions" and organised my bits. The way ahead of me is long, but I am finally able to see progress and hope. For a good start, I'll leave share this photo of the larger part of my PA Crusaders. In addition to 205 Marines (including 30 jump packs), I have 25 models in scout armour, 49 in TDA,17 bikers, over two dozen vehicles and a Freeblade Imperial Knight. Disclaimer: for the foreseeable future, no Primaris are allowed! And here is a sample of my painting skills. These models represent my current table-top standard (or I should probably add "overall standard," since I'm not able to produce better quality painting factoring in time-per-painted-miniature that I find acceptable). I am going to update this thread as regularly as possible - i.e. every time I manage to do something meaningful, like a completed kitbash/conversion, painted model, finished squad or reasonable progress in a larger project. All and any questions, comments or requests are mostly welcome!
- 386 replies
-
- neurode
- black templars
-
(and 3 more)
Tagged with:
-
Salamanders Chapter Sah’rk-Hunters - 4th Scout Squad
Mike Zulu posted a blog entry in The Strifes of the Matteus Subsector
+++INTRODUCTION+++ The Sa’hrk-Hunters were the 4th Scout Squad of the Salamanders 7th Company, and were the only Scout Squad to deploy to Dakota Minor in 884M41. They did not participate in the siege of Dakota Primus, out of concern of losing the remaining future Space Marines. Once the siege was thwarted and the bulk of Imperial forces redeployed to the Adatok Wastelands to finish the Orks, Scout Sergeant Kareldek took his neophytes into the hab-blocks of Dakota Primus to flush out and destroy any stubborn Ork remnants. Sergeant Kareldek and the Scout Marines of the Sah’rk-Hunters (4th Scout Squad, 7th Company) The Sah’rk-Hunters take their name after the saurian pack-predators that roam the deserts of Nocturne. Sergeant Kareldek would frequent these deserts to test the skill and prowess of his newer neophytes. The Sah’rk-Hunters engage a hold-out of Orks and Gretchin within the Dakotra Primus hab-blocks. Two squads of scouts from the Chapters 7th Company accompanied the Yttrius Crusade, prior to the Salamanders’ arrival in the Matteus Subsector. More than two thirds of their number were killed or incapacitated, leaving only five active members by the beginning of the Dakota Minor attack. They were initially held back during the Siege of Dakota Primus, out of concern of losing the remaining future Space Marines. After the Dakota Primus siege, Captain R’Keth instructed Sergeant Kareldek to assist the DMDC in the decontamination efforts and continue their tutelage in the field. +++SQUAD MEMBERS+++ The 4th Scout Squad consisted of the following members: Aru Kareldek (Sergeant) Inducted 808M41 Full impantation Kareldek is a veteran Astartes whom recently dedicated himself to teaching the future of the chapter. He was formerly a Sergeant of the 6th Company 3rd Tactical Squad, but after a bitter feud with his Captain he was re-assigned as Sergeant of the 7th Company. He does not begrudge this sanction, as it renewed his sense of purpose within the Chapter. He has established himself as a stern but wise instructor. Scout Sergeant Aru Kareldek Fel Corr Inducted 878M41 Implant Phase: 18 The most senior neophyte, Corr is eagerly awaiting his final implants and ascending to the mantle of Space Marine. He is ambitious and overly willing to prove himself to Kareldek and his fellow battle-brothers, often to the veteran Astartes’ frustration. Scout Marine Fel Corr Xavidi Cikar Inducted 880M41 Implant Phase: 15 A devout neophyte, Cikar much idolises the Primarch Vulkan, and strives to live by his ideals and abilities on and off the battlefield. He has demonstrated an artistic flair in his works, though his blacksmithing skills need improvement. Kareldek has remarked that Cikar was the most promising initiate he has taught thus far. Scout Marine Xavidi Cikar N’Kar Augean Inducted 880M41 Implant Phase: 15 Augean is the lone survivor of the 5th Scout Squad, whom had fallen in combat during the ill-fated Yttrius Crusade. His exuberance has waned given these recent events, prompting concern from Kareldek and the Reclusiam. He is a gifted marksmen and well-versed in maintaining the Astartes arsenal. Scout Marine N'Kar Augean Kadmas Sat’ra Inducted 883M41 Implant Phase: 13 The youngest Aspirant, Sat’ra is still hesitant and subservient. He is still learning the Astartes arsenal; as of present he is mastering the flamer. He looks to Kareldek for guidance on many issues, despite the Sergeant’s attempts to nurture the individualism and self-reliance befitting a Salamander. Scout Marine Kadmas Sat'ra +++END ARTICLE+++-
- 40k
- Fanfiction
-
(and 2 more)
Tagged with:
-
Falcon's Claws Karaoghlanlar
Algrim Whitefang posted a gallery image in Adeptus Astartes/Legiones Astartes
From the album: White Scars Homebrew Chapters
Pictured Above: Falcon's Claws Kharaoghlanar (Destroyer Cadre) Qos-Khagah, temporarily assigned to the 3rd Zuun ('Stormlord Brotherhood'), 2nd Arban (Fire Support Squad).© Algrim Whitefang
-
- Custom Art
- Custom Character
- (and 14 more)
-
Falcon's Claws Storm Walker
Algrim Whitefang posted a gallery image in Adeptus Astartes/Legiones Astartes
From the album: White Scars Homebrew Chapters
Pictured Above: Falcon's Claws Zadyin Vokyer ('Storm Walker') Kia'kun Subah, 'Silent Windspeaker of the Alabaster Tempest', assigned to the 6th Zuun (Brotherhood of the Silver Knives).© Algrim Whitefang
-
- Custom Art
- Custom Character
- (and 9 more)
-
Hi all! As the proud owner of 7 full Firstborn Tactical squads, among other things, I figured it'd be interesting to have a look at what best fits our lists in 10th. Yeah, yeah, divisive topic - please can we keep this to a discussion of how Firstborn work on the table as they are now, rather than any speculation about what might happen. Look, I'm as upset as the next guy that my Company Veterans squad with combi-plasmas and storm shields is no longer street legal, but I guess maybe I have the meat of 2 Command Squads now? So far I've had some success with Devastators (at elevation for Plunging Fire) paired with a Dreadnought's reroll bubble. They melted a Chaos Knight in a single round of shooting with the support of a Repulsor and Oath of Moment, so very happy with them. Chaplains are very, very tasty with anything that gets to swing a lot, so something like foot Assault Marines out of a transport are tempting to try out. I haven't been able to spot a real niche for my Vanguard Veterans (sobs in magnets) that I'm happy with yet, and all of my Sternguard Veterans are looking for their lifted soles in bemusement... So, what are your favourite Firstborn combos, and how do we get the best use out of them this edition?
-
This is my first finished painting project since returning to 40k since the end of 7th edition, and my first time at Space Marines. There are for sure some rough edges and things I learned during the painting process since I started that should make future projects much smoother to paint and turn out much better. That said, I'm always open to constructive criticism and feed back. I only have the one picture right now, but will have more tonight including a close up of each mini. I need to get better with decal placement. They were drying to the gloss varnish I applied before applying decals before I had a chance to adjust their their placement. That said, the matte varnish seems to have gotten a good seal over everything. This is the whole squad. I don't have the 10th edition Space Marines rules, just the core rules, so I just built them with the weapons I think are cool. The barrels on the guns could stand to be drilled in future projects, and I need to learn to write on purity seals and scrolls. I grabbed as many of the flashy bits as I could when I was building so a lot of these guys are not going to be WYSIWYG compliant. I'm pretty sure I hear somewhere that there was a limit to how many dudes you can have without the basic bolter in 10th. Close up of the Sargent. I need to get a little more practice painting straight lines as you can see mainly on his banner and knee-pad. I also need to get some basing materials. I just used a couple of James Workshops' technical paints and a layer of thinned Snakebite Leather contrast to add some nice variances in color to the base. I'm not sure what happened on the bottom of the... loin-cloth? It looks faded and tattered. It wasn't like that before clear-coating. Then again, I used a 1.0 speed-paint for it, and I've run into the reactivation problem with those 1.0s multiple times. I'm thinking I'm going to... move those paints to reserve. The banner in general I'm disappointed with. I wanted to do a quartered design alternating red and yellow across the banner with a black border in place of a red one. I couldn't figure out how to get my lines to look good and got to the point where I just wanted to be done with that part so I fell back on a design I knew I could do. In retrospect, looking at the sloppiness of the red, I rushed it. I'm not sure if I got the grenades properly colored or not. I just did a metallic on them because I thought it looked good. However, I think they might should be a olive drab color thinking about how most IRL grenades look. You can also see, based on the black pauldron, that he's been detached to the Deathwatch before. I'm not sure where I read it anymore, but I recall reading that 3rd Company Sargents paint their helmet black instead of red. I like the look of that so I'm running with it for future 3rd company projects. Hopefully Dorn approves.
- 6 replies
-
- Tactical Squad
- Imperial Fists
-
(and 3 more)
Tagged with:
-
Introduction The Salamanders had come to the Segmentum Obscurus with a contingent of over 160 Astartes hailing from the 1st, 2nd and 5th Companies, along with their respective Captains, to fight in the ill-fated Yttrius Crusade (883M41). At its conclusion, their numbers had been significantly reduced; the veterans of the 1st Company were either dead or incapacitated, the 2nd and 5th Companies had been cut to half of their starting strength, and their drop pods had been exhausted. However, they still had a full compliment of Astartes tanks, skimmers and aircraft; this bode well for the weakened Astartes who could not ignore humanity's pleas for help in the Matteus Delta system. A formation of Salamanders armour moves through the industrial sector of Dakota Primus, in the early days of the city's defensive efforts against the Ork invaders. As the acting commander of the Salamanders strike force, Captain R'Keth answered the call to defend Dakota Minor. He lead his 2nd Company alongside 5th Company elements aboard their Strike Cruiser Serpentine, to the Ork infested world. R'Keth also ordered the deployment of the sacred Land Raider "Celestial Hammer", much to the chagrin of the Techmarines who felt it inappropriate to field the relic war machine without the Firedrakes. Given the surplus of armour assets and the dearth of Astartes crew, Salamanders from the 2nd and 5th Companies had to work together to ensure enough vehicles could be deployed and operated on the battlefield. Land Raider Phobos "Celestial Hammer" The Phobos-pattern Land Raider “Celestial Hammer” is one of the oldest Land Raiders in the Salamanders armory. During the Dakota Minor campaign, Captain R’Keth authorised the use of the Celestial Hammer in the later days of the war, requiring Techmarines from the 2nd and 5th Companies to crew. The Techmarines protested at first, and so too did the Land Raider’s machine spirit, but Captain R’Keth was quick to remind them of their duty to the Emperor’s people. The Celestial Hammer was the tip of the spear during the assault on the Harkon West Industrial Precinct, which has been captured by the opportunistic Steel Reavers in the last days of the war. Land Raider “Celestial Hammer”, under command of 5th Company Techmarine Fe’var, armed with heavy bolters, twin-linked lascannon sponsons and a pintle-mounted multi-melta. Rhino Gun'vek Gun’vek is one of the newer Rhinos in the 2nd Company’s armoury, and has only seen combat a handful of times. Gun’vek was instrumental in keeping the Salamanders' Tactical Squads mobile within the city of Dakota Primus, providing fire support with its storm bolter as the Astartes entered the fray. Gun’vek was the only deployed Rhino that survived the war for Dakota Minor intact; a total of nine Rhinos were immobilised or destroyed in the conflict. Rhino Gun’vek, dedicated transport of the Salamanders 2nd Company. Razorback Mir’Tar Mir’Tar is an aged razorback, equipped with the rare pattern twin-linked plasma guns and lascannon turret. It has served the 2nd Company well over the last two millennia, and though not considered as a relic like the Celestial Hammer, it is revered by many in the 2nd Company. Its most notable campaigns have been permanently painted on the left-hand side of the vehicle: the Foreshore Crusade in M39, the Purge of Venturi IX in M40, and the Starfire Campaign of M41. Razorback Mir’tar, armed with twin-linked plasma gun/lascannon turret, storm bolter and hunter-killer missile. Predator Destructor Persephius A variant of the Predator Destructor rarely seen in the late 41st millenium, Persephius features a pair of sponson-mounted heavy flamers for close-range engagements. The city of Dakota Primus had numerous road junctions and wide alleyways that were ideal for funneling Orks into kill zones for Persephius to decimate at close-range, and obliterating Ork armour at medium-to-long range with its autocannon. Predator Persephius, armed with two heavy flamer sponsons, autocannon turret, and pintle-mounted storm bolter. Land Speeders Pre'tir and Antanar Captain R'Keth sought to take advantage of the speed and maneuverability of their fleet of infrequently used Land Speeders, against the slower and disorganised Orks. Having become familiar with the Raven Guard’s tactical doctrine during the Yttrius Crusade, the crew of the Land Speeders Pre’tir and Antanar destroyed many Ork scrap tanks and skimmers in a month-long series of hit-and-run engagements. They finally ran out of fuel and ammunition on the 44th day, and the crew were forced to abandon their craft. Pre’tir was recovered and refurbished after the war, but Antanar was never seen again. Land Speeder Tornadoes Pre’tir (left) and Antanar (right), each armed with a heavy bolter and assault cannon.
-
Deathwatch Expedition VI - Dakota Minor, 924M41
Mike Zulu posted a blog entry in The Strifes of the Matteus Subsector
+++ PREFACE +++ After a frustrating and costly tour of the Cellebos Warbone, Kill Team Rapier (at the time comprised Alyxander, Rarai’an, Auranis and Validus) had a chance meeting with Inquisitor Jemini Malethann. He was concerned with the myriad xenos incursions within the Matteus Subsector, and was headhunting experienced Deathwatch Astartes to investigate these threats. Kill Team Rapier welcomed the opportunity to adapt their xeno-hunting skills in an arena free of the political infighting of the Jericho Reach. With the permission of their Watch-Commander, they relocated to the Segmentum Obscurus to assist Malethann's operations. Once there, they were formally introduced to the Inquisitor’s cohort and their newest Astartes members: Gorlin and Lucena. +++ EXPEDITION IV - DAKOTA MINOR +++ Kill-Team Rapier's first major assignment in the Matteus Subsector was on Dakota Minor, to investigate the growing Ork presence within the rocky forests native to the planet. The Orks had persisted forty years after their invasion of Dakota Minor, and it was speculated a new Warboss had risen up to lead the directionless Orks lurking in the forests. Meanwhile, the equally disorganised Dakota Minor Defence Corps was itching to charge head-first into the Ork-infested jungle; their confidence sky-high from their victory over the Orks decades ago. Fearing a needless slaughter and a second Ork incursion on Dakota Minor, Malethann dispatched Kill Team Rapier to soften the Ork threat before the local PDF got involved. Their mission: reconnoiter the forests, determine the Ork strength, and if the opportunity presents itself, eliminate their leader. The following transcript and pict-feed highlights are a record of their mission. ++++INLOAD BEGINS++++ +++KILL TEAM RAPIER OPERATIONAL REPORT – DAKOTA MINOR 989.924M41+++ ++FOR THE EYES OF INQUISITOR JEMINI MALETHANN ONLY++ As per your instruction, Inquisitor: a report of our operations on Dakota Minor. Events were logged as deemed pertinent. Time zero begins at 1515h 971.924M41. Composition: Alyxander (Leader), Auranis, Rarai’an, Validus, Gorlin +CARRY THE EMPEROR'S WILL AS YOUR TORCH; WITH IT, DESTROY THE SHADOWS+ +0 days, 00:00 +MANUAL ENTRY+ Deployment by Blackstar into the jungle. Gorlin and Validus scouted ahead; no resistance, no signs we were detected. Kill Team Rapier proceeded to marker Primus. +0 days, 01:27 ++VISUAL FEED STILL 001 - KILL TEAM RAPIER INTERNAL NOOSPHERE++ Kill Team Rapier enter the rocky forests of Dakota Minor, in search for the Ork warband. +0 days, 03:55 +MANUAL ENTRY+ Kill Team Rapier arrives at marker Primus (co-ord 016.32 x 047.69). Ork tracks identified. No sign of standing forces, ally or foe. Proceeding to marker Secondus. +0 days, 06:00 ++AUDIO FEED 001 - KILL TEAM RAPIER INTERNAL VOX-LINK++ VALIDUS: Bearing two-two-one. ALYXANDER: A small rabble. RARAI'AN: They may lead to the greater horde. ALYXANDER: We follow them. Auranis, acknowledge? AURANIS: Acknowledged. Gorlin, we are moving on. +0 days, 18:50 ++AUDIO FEED 002 - KILL TEAM RAPIER INTERNAL VOX-LINK++ ALYXANDER: A large horde, bearing zero-seven-three. VALIDUS: Some large Orks, but not- GORLIN: Orks approaching our position. ALYXANDER: On what bearing? GORLIN: Behind us! RARAI'AN: Specifics, Gorlin! ALYXANDER: Validus, hold here and watch that horde. Auranis, I am returning to you. AURANIS: Acknowledged. Gorlin, provide bearing on the Orks! GORLIN: ... Fifty metres ... at zero-seven-zero, approaching on foot! ALYXANDER: They will have our scent. How many? GORLIN: Fifteen... More! ALYXANDER: Hold fire. Wait for my signal. GORLIN: Die! <Ork roaring> ALYXANDER: Curse it! Rapier, engage at will! <15 seconds of non-vocal combat audio> VALIDUS: Sergeant, the horde is turning to us. GORLIN: We can take them! ALYXANDER: No, we cannot! Rapier, tactical withdrawal bearing three-three-zero. RARAI'AN: Auranis, watch your right! AURANIS: <unintelligible; cry of pain?> GORLIN: Xenos filth! ALYXANDER: Rapier, move! +0 days, 18:51 ++VISUAL FEED STILL 002 - KILL TEAM RAPIER INTERNAL NOOSPHERE++ Members of Kill Team Rapier are ambushed by an Orb mob while on reconnaissance. +1 days, 08:56 +MANUAL ENTRY+ Kill Team Rapier sighted a large horde of Orks. Estimated 200 strong, with 10 to 20 scrap-form vehicles. Were forced to engage a small band of Orks approaching our position. Half were slain, but we were forced to withdraw before the much larger horde approached our position. +1 days, 13:50 ++AUDIO FEED 002 - KILL TEAM RAPIER INTERNAL VOX-LINK++ AURANIS: I count twenty to twenty-five Ork scrap units. Five hundred metres, bearing two-nine-zero. VALIDUS: Logged. How is your injury? AURANIS: It will heal. VALIDUS: I have a reserve bolter. AURANIS: I can still carry the cannon. But thank you, brother. +1 days, 19:33 ++VISUAL FEED STILL 003 - KILL TEAM RAPIER INTERNAL NOOSPHERE++ A column of Ork armour is spotted by Kill Team Rapier, as they maneouvre deeper into the forest. +1 days, 21:26 +MANUAL ENTRY+ Multiple Ork units were sighted and numbers recorded. Initial estimates of two thousand fighting bodies and forty armour assets. Scrap units were limited to small to medium sized vehicles. Many of them scrap-walkers and defiled Chimeras. +2 days, 00:32 ++AUDIO FEED 003 - KILL TEAM RAPIER INTERNAL VOX-LINK++ ALYXANDER: Validus, another horde approaches. VALIDUS: ... No sighting of a leader. ALYXANDER: There must be a larger concentration, still within the forest. GORLIN: Filthy and wretched- RARAI'AN: Gorlin, be silent! AURANIS: It has been forty-eight hours, brother. We have sufficient reconnaissance data. Neutralising the Ork Warboss was a secondary objective. ALYXANDER: I am not leaving the fate of this world in that Corps Commander's hands. He is a fool, and they are drunk on their victory over the Orks so long ago. VALIDUS: A Salamanders' victory. ALYXANDER: Indeed. I will not settle for partial success. We will not have a second incursion on Dakota Minor. GORLIN: We are His Angels! RARAI'AN: And death is our gift. ALYXANDER: Validus? VALIDUS: Agreed. ALYXANDER: Auranis? AURANIS: ... Very well. Let us hunt this Ork. +2 days, 11:59 +MANUAL ENTRY+ Rapier continued to reconnitore the forest, in search of the Ork leader. Small mobs were engaged and dispatched. Will continue to search the forest for another 60 hours before moving to Marker Terminus for exfiltration. +2 days, 21:47 ++AUDIO FEED 004 - KILL TEAM RAPIER INTERNAL VOX-LINK++ ALYXANDER: Validus. Eyes on an Ork at bearing three-four-eight. VALIDUS: Sighted. Inloading to the feed. AURANIS: That is not the Ork leader. GORLIN: How do you know? AURANIS: Do you see the spanner sigil? GORLIN: What of it? AURANIS: That is indicative of one of their mechanic - GORLIN: How would you know this? AURANIS: The Deathwatch Librarius. Somewhere you will start to frequent once this is over. GORLIN: I do not devolve myself to study - AURANIS: This is not debatable. We study our enemies, so we can destroy them! ALYXANDER: Enough, both of you. I agree, Auranis. It is not the Leader. We are less than a kilometre from their camp now. Move out. +3 days, 01:10 ++VISUAL FEED STILL 004 - KILL TEAM RAPIER INTERNAL NOOSPHERE++ The suspected Ork Warboss is sighted, as Kill Team Rapier positions themselves for a killing strike. +3 days, 01:10 ++AUDIO FEED 005 - KILL TEAM RAPIER INTERNAL VOX-LINK++ RARAI'AN: I see the leader. VALIDUS: Bearing? RARAI'AN: Three-zero-nine. ALYXANDER: Sighted... Inloading... Auranis? AURANIS: ... A high-ranking leader, certainly. ALYXANDER: You seem unconvinced, brother. AURANIS: It is hard to judge without understanding the full scale of the Ork infestation. RARAI'AN: If there are no other contenders? ALYXANDER: I will make the call. The Ork is marked for termination. VALIDUS: Loading Kraken. AURANIS: Wait. Let me line up a shot in tandem. It may have a refractor field. RARAI'AN: Be ready, brothers. They will run amock once it is dead. VALIDUS: Neutralising... <bolter discharge> AURANIS: <frag cannon discharge> ALYXANDER: ... Confirmed kill. GORLIN: Ha! That was easy. AURANIS: Indeed, easy... RARAI'AN: What of the horde? VALIDUS: ... Squabbling amongst themselves. Infighting. GORLIN: Orks approaching, one-seven-nine! RARAI'AN: A lot of them! ALYXANDER: Rapier, engage the beasts! <heavy weapons fire> RARAI'AN: Artillery incoming! ALYXANDER: Take heading two-zero-zero. Move, Rapier! <12 seconds of over-threshold noise> GORLIN: <laughter> AURANIS: What is it, Gorlin? GORLIN: <laughter> That was not called in on us! ALYXANDER: <unintelligible; laugher?> The Emperor smiles on us. AURANIS: We should move to exfiltration. ALYXANDER: Agreed, brother. +3 days, 01:30 +MANUAL ENTRY+ Suspected Ork warlord terminated by Validus and Auranis. Squabbling and infighting immediately occured upon the Ork horde. Kill Team Rapier was set upon by an Ork mob, but was dealt with by their own artillery assets. Returning to Blackstar at Marker Terminus. +3 days, 09:11 +MANUAL ENTRY+ Extraction by Blackstar at Marker Terminus. +APPENDIX I+ Cartograph of sighted Ork encampments and estimates of force strength, as well as Kill-Team Rapier's path thro ++++INLOAD ENDS++++ +++ DEBRIEF +++ ++++INLOAD BEGINS++++ +++RE: KILL TEAM RAPIER OPERATIONAL REPORT – DAKOTA MINOR 998.924M41+++ ++FOR THE EYES OF KILL TEAM RAPIER ONLY++ Rapier, well done. I applaud your initiative. Leave the rest of them to the DMDC. Let them have their battle. Return to the Scepter. I have another assignment for you. Inquisitor Malethann, Ordo Xenos ++++INLOAD ENDS++++ +++ END ARTICLE +++- 2 comments
-
- Fanficiton
- Miniatures
-
(and 2 more)
Tagged with:
-
Falcon's Claws Ebon Keshig
Algrim Whitefang posted a gallery image in Adeptus Astartes/Legiones Astartes
From the album: White Scars Homebrew Chapters
Pictured Above: Falcon's Claws Ebon Keshig Vu-Jaikhar, 'Steadfast Champion of the Stormwrath Bastion', of the elite 1st Zuun ('Brotherhood of the Untamed Stallion'), arrayed in relic Cataphractii pattern Tactical Dreadnought Armour.© Algrim Whitefang
-
- Cataphractii
- Cataphractii Pattern
- (and 10 more)
-
Falcon's Claws Kharash Tartaros Terminator
Algrim Whitefang posted a gallery image in Adeptus Astartes/Legiones Astartes
From the album: White Scars Homebrew Chapters
Pictured Above: Falcon's Claws Kharash Terminator To'bas Sudolgor, 'Agile Blademaster of the Legendary Tempest', of the 5th Zuun ('Wolf Maw Brotherhood') arrayed in relic Tartaros pattern Terminator Armour and armed with an artificer Guan Dao (Power Lance).© Algrim Whitefang
-
- Custom Art
- Custom Character
- (and 12 more)
-
Falcon's Claws Assault Marine
Algrim Whitefang posted a gallery image in Adeptus Astartes/Legiones Astartes
From the album: White Scars Homebrew Chapters
Pictured Above: Falcon's Claws Nokud Jurgei Chogan of the 3rd Zuun ('Stormlord Brotherhood'), unknown Close Support Squad.© Algrim Whitefang
-
- Custom Art
- Custom Character
- (and 11 more)
-
Falcon's Claws Battleline Mk IV
Algrim Whitefang posted a gallery image in Adeptus Astartes/Legiones Astartes
From the album: White Scars Homebrew Chapters
Pictured Above: Falcon's Claws Nokud ('Warrior') Qai Fong of the 4th Zuun ("Brotherhood of the Black Falcon"), 2nd Arban (Battline Squad).© Algrim Whitefang
-
- Custom Art
- Custom Character
- (and 12 more)
-
Desert Hawks Firstborn Battleline
Algrim Whitefang posted a gallery image in Adeptus Astartes/Legiones Astartes
From the album: White Scars Homebrew Chapters
he Desert Hawks are specialists in desert warfare and rapid assaults. When they go to battle it is with a mix of variant landspeeders and aircraft. With no heavy tank support by land, the Chapters tactics is build around a small hard striking 1st Company task force and highly mobile, airborne squads of tactical- and assault marines with outflanking scout units. Combined with heavy close air support this will make most enemies to be overwhelmed before they can put up a decent defense.© Algrim Whitefang
-
- Custom Art
- Custom Image
- (and 7 more)
-
From the album: Dark Angels Homebrew Chapters
"My brothers we stand on the brink of a new age, an age where those who fought in the legions and alongside the Lion are gone. We stand not as Dark Angels but as Silver Lions. To be a Silver Lion is to be an exemplar of the Ist, a paragon of Lion El'Jonson, a fierce warrior and a true servant of the Emperor." — Supreme Grand Master Decanius at the founding of the Silver Lions. The Silver Lions are a honourable and venerated 3rd Founding Successor Chapter created from the lineage of Lion El'Jonson who refused to adhere to the strictures of the Codex Astartes. Much like their brothers in the Unforgiven, they too take part in the Hunt for the Fallen but they are far less willing to abandon those they have pledged to defend, instead sending smaller elements of the chapter to hunt them whilst the remaining brothers carry out their duty to the Imperium. In fact the Silver Lions are less concerned with hunting the Fallen, seeing it as no more important than other tasks, unless a particular Fallen presents a major threat to the Imperium. However they still hunt the fallen if it is deemed practical to do so. The Silver Lions themselves were established on the belief that the teachings of the Lion are superior to that of the Codex and as such they follow the Hexagrammiton and the Hekatonystika instead of the Codex Astartes. Although the Lions use these formations, the modern chapters versions of the Hexagrammiton and Hekatonystika are a far cry from their original legion counter-parts and have been moulded by the chapter over millennia into the static organisations they are today. Read More: Silver Lions© Algrim Whitefang
-
- Custom Art
- Custom Images
- (and 10 more)
-
Silver Lions Battleline Astartes
Algrim Whitefang posted a gallery image in Adeptus Astartes/Legiones Astartes
From the album: Dark Angels Homebrew Chapters
Pictured Above: Silver Lions Firstborn Knight Harkain, 7th Stormwing Order, Death Host, 4th Battleline Squad.© Algrim Whitefang
-
- Custom Art
- Custom Character
- (and 8 more)
-
Sable Pride Executorwing Veteran
Algrim Whitefang posted a gallery image in Adeptus Astartes/Legiones Astartes
From the album: Dark Angels Homebrew Chapters
Sable Pride Veteran Marine of the Chapter's elite 1st Company ('Executorwing'). Note: Veterans of this elite formation are denoted by painting their helmet and left armorial inset bone instead of yellow. Their Aquila or Imperialis affixed to their plastron are also bone coloured.© Algrim Whitefang
-
- Custom Art
- Custom Image
- (and 8 more)
-
Sable Pride Spearwing Black Knight
Algrim Whitefang posted a gallery image in Adeptus Astartes/Legiones Astartes
From the album: Dark Angels Homebrew Chapters
Pictured Above: Sable Pride Veteran Marine of the Chapter's elite 2nd Company ('Spearwing'). Note: Veterans of this elite formation (known as Black Knights) are denoted by painting the vertical trim of their helmet and left armorial inset bone instead of yellow. Their Aquila or Imperialis affixed to their plastron are also bone coloured.© Algrim Whitefang
-
- Custom Art
- Custom Character
- (and 8 more)
-
Sable Pride Firstborn Battleline
Algrim Whitefang posted a gallery image in Adeptus Astartes/Legiones Astartes
From the album: Dark Angels Homebrew Chapters
Pictured Above: Sable Pride Battle-Brother of the 3rd Company, 8th Battleline Squad.© Algrim Whitefang
-
- Custom Art
- Custom Images
- (and 6 more)
-
Obsidian Spears Chapter Banner
Algrim Whitefang posted a gallery image in Adeptus Astartes/Legiones Astartes
From the album: Dark Angels Homebrew Chapters
© Algrim Whitefang
-
- Custom Art
- Custom Character
- (and 8 more)
-
Obsidian Spears Armorial
Algrim Whitefang posted a gallery image in Adeptus Astartes/Legiones Astartes
From the album: Dark Angels Homebrew Chapters
The Obsidian Spears are a 12th Founding Successor Chapter of the Angels of Vengeance, grim hunters in the mould of the old First Legion in the glory days of the Great Crusade. For 5,000 years and more, they have patrolled the length and breadth of the Imperium's troubled frontiers and stood sentinel over its darkest places, uncaring of glory and believing that to excel at destroying the Emperor's foes is the highest honour. Observers note this chapter to be a wrathful, isolationist and extremely technologically capable force willing to go to extremes of pragmatism in the name of victory. Read Here: Obsidian Spears© Algrim Whitefang
-
- Custom Art
- Custom Character
- (and 8 more)
-
Obsidian Spears Shroudwing Terminator
Algrim Whitefang posted a gallery image in Adeptus Astartes/Legiones Astartes
From the album: Dark Angels Homebrew Chapters
Obsidian Knights Veteran Knight Remiel Heraclun, Formidable Executioner of the Twilight Covenant, of the 1st (Elite) Company ("The Shroudwing"), arrayed in relic Cataphractii pattern Terminator Armour and armed with a relic Combi-Bolter with chainblade attachment.© Algrim Whitefang
-
- Custom Art
- Custom Character
- (and 8 more)
-
Obsidian Spears Firstborn Battleline Relic Armour
Algrim Whitefang posted a gallery image in Adeptus Astartes/Legiones Astartes
From the album: Dark Angels Homebrew Chapters
Pictured Above: Obsidian Spears Knight (Battle-Brother) of the 4th (Battle) Company ("The Hunters"), 8th Battleline Squad, arrayed in relic Mark IIIb 'Cratus' sub-pattern power armour and wielding an ancient and rare Volkite pistol. Note: Iconography on the medallion indicates he is a member of his Chapter's Host of Blades. The meaning of the crossed keys symbol is unknown to those outside the Chapter.© Algrim Whitefang
-
- Custom Art
- Custom Character
- (and 8 more)